//++ BulliT #if !defined(_AG_CUSTOMTIMER_HUD_) #define _AG_CUSTOMTIMER_HUD_ class AgHudCustomTimer: public CHudBase { public: int Init( void ); int VidInit( void ); int Draw(float flTime); void Reset(void); private: float m_flTurnoff; public: void UserCmd_CustomTimer(); }; #endif //_AG_CUSTOMTIMER_HUD_ //-- Martin Webrant