#ifndef WHANDLE_H #define WHANDLE_H class CBasePlayerItem; class EHBasePlayerItem : public EHANDLE { public: operator CBasePlayerItem *() { return (CBasePlayerItem *)GET_PRIVATE( Get() ); } CBasePlayerItem *operator ->() { return (CBasePlayerItem *)GET_PRIVATE( Get() ); } template operator T() { return (T)GET_PRIVATE( Get() ); } template T *operator = ( T *pEntity ) { edict_t *e = NULL; if( pEntity ) e = pEntity->edict(); return (T*)CBaseEntity::Instance( Set ( e ) ); } // handle = NULL correctly int operator = ( int null1 ) { //assert( !null1 ); Set(0); return 0; } bool operator !=(EHBasePlayerItem &other) { return Get() != other.Get(); } }; #endif