//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose: 
//
// $NoKeywords: $
//=============================================================================
#pragma once
#ifndef VOICE_COMMON_H
#define VOICE_COMMON_H

#include "bitvec.h"

#define VOICE_MAX_PLAYERS		32	// (todo: this should just be set to MAX_CLIENTS).
#define VOICE_MAX_PLAYERS_DW		((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31))

typedef CBitVec<VOICE_MAX_PLAYERS> CPlayerBitVec;
#endif // VOICE_COMMON_H