#! /usr/bin/env python # encoding: utf-8 # a1batross, mittorn, 2018 from __future__ import print_function from waflib import Logs, Context, Configure import sys import os VERSION = '2.4' APPNAME = 'hlsdk-xash3d' top = '.' Context.Context.line_just = 55 # should fit for everything on 80x26 @Configure.conf def get_taskgen_count(self): try: idx = self.tg_idx_count except: idx = 0 # don't set tg_idx_count to not increase counter return idx def options(opt): grp = opt.add_option_group('Common options') grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False, help = 'allow targetting 64-bit engine(Linux/Windows/OSX x86 only) [default: %default]') grp.add_option('--enable-voicemgr', action = 'store_true', dest = 'VOICEMGR', default = False, help = 'enable voice manager [default: %default]') grp.add_option('--disable-goldsrc-support', action = 'store_false', dest = 'GOLDSRC', default = True, help = 'disable GoldSource engine support [default: %default]') grp.add_option('--enable-simple-mod-hacks', action = 'store_true', dest = 'SIMPLE_MOD_HACKS', default = False, help = 'enable hacks for simple mods that mostly compatible with Half-Life but has little changes. Enforced for Android. [default: %default]') opt.load('compiler_optimizations subproject') opt.add_subproject(['cl_dll', 'dlls']) opt.load('xcompile compiler_cxx compiler_c clang_compilation_database strip_on_install msdev msvs') if sys.platform == 'win32': opt.load('msvc') opt.load('reconfigure') def configure(conf): # Configuration conf.env.GAMEDIR = 'valve' conf.env.CLIENT_DIR = 'cl_dlls' conf.env.SERVER_DIR = 'dlls' conf.env.SERVER_NAME = 'hl' conf.env.PREFIX = '' conf.load('fwgslib reconfigure compiler_optimizations enforce_pic') enforce_pic = True # modern defaults conf.env.VOICEMGR = conf.options.VOICEMGR conf.env.GOLDSRC = conf.options.GOLDSRC # Force XP compability, all build targets should add # subsystem=bld.env.MSVC_SUBSYSTEM # TODO: wrapper around bld.stlib, bld.shlib and so on? conf.env.MSVC_SUBSYSTEM = 'WINDOWS,5.01' conf.env.MSVC_TARGETS = ['x86' if not conf.options.ALLOW64 else 'x64'] # Load compilers early conf.load('xcompile compiler_c compiler_cxx') # HACKHACK: override msvc DEST_CPU value by something that we understand if conf.env.DEST_CPU == 'amd64': conf.env.DEST_CPU = 'x86_64' if conf.env.COMPILER_CC == 'msvc': conf.load('msvc_pdb') conf.load('msvs msdev strip_on_install') if conf.env.DEST_OS == 'android': conf.options.GOLDSRC = conf.env.GOLDSRC = False conf.env.SERVER_NAME = 'server' # can't be any other name, until specified elif conf.env.DEST_OS == 'nswitch': conf.options.GOLDSRC = conf.env.GOLDSRC = False if conf.env.MAGX: enforce_pic = False conf.check_pic(enforce_pic) # We restrict 64-bit builds ONLY for Win/Linux/OSX running on Intel architecture # Because compatibility with original GoldSrc if conf.env.DEST_OS in ['win32', 'linux', 'darwin'] and conf.env.DEST_CPU in ['x86_64']: conf.env.BIT32_ALLOW64 = conf.options.ALLOW64 if not conf.env.BIT32_ALLOW64: Logs.info('WARNING: will build engine for 32-bit target') else: conf.env.BIT32_ALLOW64 = True conf.env.BIT32_MANDATORY = not conf.env.BIT32_ALLOW64 conf.load('force_32bit library_naming') compiler_optional_flags = [ '-fdiagnostics-color=always', '-Werror=return-type', '-Werror=parentheses', '-Werror=vla', '-Werror=tautological-compare', '-Werror=duplicated-cond', '-Werror=bool-compare', '-Werror=bool-operation', '-Wstrict-aliasing', ] c_compiler_optional_flags = [ '-Werror=implicit-function-declaration', '-Werror=int-conversion', '-Werror=implicit-int', '-Werror=declaration-after-statement' ] cflags, linkflags = conf.get_optimization_flags() # Here we don't differentiate C or C++ flags if conf.options.LTO: lto_cflags = { 'msvc': ['/GL'], 'gcc': ['-flto'], 'clang': ['-flto'] } lto_linkflags = { 'msvc': ['/LTCG'], 'gcc': ['-flto'], 'clang': ['-flto'] } cflags += conf.get_flags_by_compiler(lto_cflags, conf.env.COMPILER_CC) linkflags += conf.get_flags_by_compiler(lto_linkflags, conf.env.COMPILER_CC) if conf.options.POLLY: polly_cflags = { 'gcc': ['-fgraphite-identity'], 'clang': ['-mllvm', '-polly'] # msvc sosat :( } cflags += conf.get_flags_by_compiler(polly_cflags, conf.env.COMPILER_CC) # And here C++ flags starts to be treated separately cxxflags = list(cflags) if conf.env.COMPILER_CC != 'msvc': conf.check_cc(cflags=cflags, msg= 'Checking for required C flags') conf.check_cxx(cxxflags=cflags, msg= 'Checking for required C++ flags') cflags += conf.filter_cflags(compiler_optional_flags + c_compiler_optional_flags, cflags) cxxflags += conf.filter_cxxflags(compiler_optional_flags, cflags) # on the Switch, allow undefined symbols by default, which is needed for libsolder to work # additionally, shared libs are linked without libc if conf.env.DEST_OS == 'nswitch': linkflags.remove('-Wl,--no-undefined') conf.env.append_unique('LINKFLAGS_cshlib', ['-nostdlib', '-nostartfiles']) conf.env.append_unique('LINKFLAGS_cxxshlib', ['-nostdlib', '-nostartfiles']) conf.env.append_unique('CFLAGS', cflags) conf.env.append_unique('CXXFLAGS', cxxflags) conf.env.append_unique('LINKFLAGS', linkflags) # check if we can use C99 tgmath if conf.check_cc(header_name='tgmath.h', mandatory=False): tgmath_usable = conf.check_cc(fragment='''#include int main(void){ return (int)sin(2.0f); }''', msg='Checking if tgmath.h is usable', mandatory=False) conf.define_cond('HAVE_TGMATH_H', tgmath_usable) else: conf.undefine('HAVE_TGMATH_H') cmath_usable = conf.check_cxx(fragment='''#include int main(void){ return (int)sqrt(2.0f); }''', msg='Checking if cmath is usable', mandatory = False) conf.define_cond('HAVE_CMATH', cmath_usable) if conf.env.COMPILER_CC == 'msvc': conf.define('_CRT_SECURE_NO_WARNINGS', True) conf.define('_CRT_NONSTDC_NO_DEPRECATE', True) elif conf.env.COMPILER_CC == 'owcc': pass else: conf.env.append_unique('DEFINES', ['stricmp=strcasecmp', 'strnicmp=strncasecmp', '_snprintf=snprintf', '_vsnprintf=vsnprintf', '_LINUX', 'LINUX']) conf.env.append_unique('CXXFLAGS', ['-Wno-invalid-offsetof', '-fno-rtti', '-fno-exceptions']) # strip lib from pattern if conf.env.DEST_OS not in ['android']: if conf.env.cshlib_PATTERN.startswith('lib'): conf.env.cshlib_PATTERN = conf.env.cshlib_PATTERN[3:] if conf.env.cxxshlib_PATTERN.startswith('lib'): conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:] conf.define('BARNACLE_FIX_VISIBILITY', False) conf.define('CLIENT_WEAPONS', True) conf.define('CROWBAR_IDLE_ANIM', False) conf.define('CROWBAR_DELAY_FIX', False) conf.define('CROWBAR_FIX_RAPID_CROWBAR', False) conf.define('GAUSS_OVERCHARGE_FIX', False) conf.define('OEM_BUILD', False) conf.define('HLDEMO_BUILD', False) if conf.env.DEST_OS == 'android' or conf.options.SIMPLE_MOD_HACKS: conf.define('MOBILE_HACKS', '1') conf.add_subproject(["cl_dll", "dlls"]) def build(bld): bld.add_subproject(["cl_dll", "dlls"])