//++ BulliT #include "extdll.h" #include "util.h" #include "cbase.h" #include "player.h" #include "gamerules.h" #include "agglobal.h" #include "aginfointermission.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// AgInfoIntermission::AgInfoIntermission() { m_bInitialized = false; } AgInfoIntermission::~AgInfoIntermission() { m_arrInfoIntermission.clear(); } void AgInfoIntermission::Think() { if (!m_bInitialized) { //Doing a check for two good tommyD maps that he has failed to put valid intermission points on. if (0 != strnicmp(STRING(gpGlobals->mapname),"stalkx",6) &&0 != strnicmp(STRING(gpGlobals->mapname),"boot_campx",10)) { //Check for intermission points. edict_t* pentFind = FIND_ENTITY_BY_CLASSNAME( NULL, "info_intermission" ); while ( !FNullEnt( pentFind ) ) { m_arrInfoIntermission.push_back(pentFind); pentFind = FIND_ENTITY_BY_CLASSNAME( pentFind, "info_intermission" ); } } //If no intermission points where found, use spawn points. if (0 == m_arrInfoIntermission.size()) { edict_t* pentFind = FIND_ENTITY_BY_CLASSNAME( NULL, "info_player_deathmatch" ); while ( !FNullEnt( pentFind ) ) { m_arrInfoIntermission.push_back(pentFind); pentFind = FIND_ENTITY_BY_CLASSNAME( pentFind, "info_player_deathmatch" ); } } //If no intermission points where found, use spawn points. if (0 == m_arrInfoIntermission.size()) { edict_t* pentFind = FIND_ENTITY_BY_CLASSNAME( NULL, "info_player_start" ); while ( !FNullEnt( pentFind ) ) { m_arrInfoIntermission.push_back(pentFind); pentFind = FIND_ENTITY_BY_CLASSNAME( pentFind, "info_player_start" ); } } m_bInitialized = true; } } //-- Martin Webrant