/*** * * Copyright (c) 1996-2001, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #ifndef FLASHLIGHTSPOT_H #define FLASHLIGHTSPOT_H class CFlashlightSpot : public CLaserSpot { public: void Spawn(void); void Precache(void); virtual int ObjectCaps(void) { return FCAP_ACROSS_TRANSITION; } static CFlashlightSpot *CreateSpot(void); }; #endif // FLASHLIGHTSPOT_H