/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/
//
//  parsemsg.cpp
//

typedef unsigned char byte;
#define true 1

static byte *gpBuf;
static int giSize;
static int giRead;
static int giBadRead;

void BEGIN_READ( void *buf, int size )
{
	giRead = 0;
	giBadRead = 0;
	giSize = size;
	gpBuf = (byte*)buf;
}

int READ_CHAR( void )
{
	int c;

	if( giRead + 1 > giSize )
	{
		giBadRead = true;
		return -1;
	}

	c = (signed char)gpBuf[giRead];
	giRead++;

	return c;
}

int READ_BYTE( void )
{
	int c;

	if( giRead + 1 > giSize )
	{
		giBadRead = true;
		return -1;
	}
		
	c = (unsigned char)gpBuf[giRead];
	giRead++;
	
	return c;
}

int READ_SHORT( void )
{
	int c;

	if( giRead + 2 > giSize )
	{
		giBadRead = true;
		return -1;
	}

	c = (short)( gpBuf[giRead] + ( gpBuf[giRead + 1] << 8 ) );

	giRead += 2;

	return c;
}

int READ_WORD( void )
{
	return READ_SHORT();
}

int READ_LONG( void )
{
	int c;

	if( giRead + 4 > giSize )
	{
		giBadRead = true;
		return -1;
	}

 	c = gpBuf[giRead] + ( gpBuf[giRead + 1] << 8 ) + ( gpBuf[giRead + 2] << 16 ) + ( gpBuf[giRead + 3] << 24 );

	giRead += 4;

	return c;
}

float READ_FLOAT( void )
{
	union
	{
		byte b[4];
		float f;
		int l;
	} dat;

	dat.b[0] = gpBuf[giRead];
	dat.b[1] = gpBuf[giRead + 1];
	dat.b[2] = gpBuf[giRead + 2];
	dat.b[3] = gpBuf[giRead + 3];
	giRead += 4;

	//dat.l = LittleLong( dat.l );

	return dat.f;
}

char* READ_STRING( void )
{
	static char	string[2048];
	int		l, c;

	string[0] = 0;

	l = 0;
	do
	{
		if( giRead+1 > giSize )
			break; // no more characters

		c = READ_BYTE();
		if( c == -1 || c == 0 )
			break;
		string[l] = c;
		l++;
	}while( l < sizeof(string) - 1 );

	string[l] = 0;

	return string;
}

float READ_COORD( void )
{
	return (float)( READ_SHORT() * ( 1.0 / 8 ) );
}

float READ_ANGLE( void )
{
	return (float)( READ_CHAR() * ( 360.0 / 256 ) );
}

float READ_HIRESANGLE( void )
{
	return (float)( READ_SHORT() * ( 360.0 / 65536 ) );
}