#include "extdll.h" #include "util.h" #include "cbase.h" #include "gravgunmod.h" #include "player.h" #include "coop_util.h" cvar_t cvar_allow_gravgun = { "mp_allow_gravgun","1", FCVAR_SERVER }; cvar_t cvar_allow_ar2 = { "mp_allow_ar2","0", FCVAR_SERVER }; cvar_t cvar_ar2_mp5 = { "mp_ar2_mp5","0", FCVAR_SERVER }; cvar_t cvar_ar2_balls = { "mp_ar2_balls","0", FCVAR_SERVER }; cvar_t cvar_ar2_bullets = { "mp_ar2_bullets","0", FCVAR_SERVER }; cvar_t cvar_wresptime = { "mp_wresptime","20", FCVAR_SERVER }; cvar_t cvar_iresptime = { "mp_iresptime","30", FCVAR_SERVER }; cvar_t cvar_gibtime = { "mp_gibtime","250", FCVAR_SERVER }; cvar_t cvar_hgibcount = { "mp_hgibcount","12", FCVAR_SERVER }; cvar_t cvar_agibcount = { "mp_agibcount","8", FCVAR_SERVER }; cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER }; cvar_t mp_fixhornetbug = { "mp_fixhornetbug", "0", FCVAR_SERVER }; cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER }; cvar_t mp_touchmenu = { "mp_touchmenu", "1", FCVAR_SERVER }; cvar_t mp_touchname = { "mp_touchname", "", FCVAR_SERVER }; cvar_t mp_touchcommand = { "mp_touchcommand", "", FCVAR_SERVER }; cvar_t mp_serverdistclip = { "mp_serverdistclip", "0", FCVAR_SERVER}; cvar_t mp_maxbmodeldist = { "mp_maxbmodeldist", "4096", FCVAR_SERVER}; cvar_t mp_maxtrashdist = { "mp_maxtrashdist", "4096", FCVAR_SERVER}; cvar_t mp_maxwaterdist = { "mp_maxwaterdist", "4096", FCVAR_SERVER}; cvar_t mp_maxotherdist = { "mp_maxotherdist", "4096", FCVAR_SERVER}; cvar_t mp_maxmonsterdist = { "mp_maxmonsterdist", "4096", FCVAR_SERVER}; cvar_t mp_servercliptents = { "mp_servercliptents", "0", FCVAR_SERVER}; cvar_t mp_maxtentdist = { "mp_maxtentdist", "4096", FCVAR_SERVER}; cvar_t mp_maxdecals = { "mp_maxdecals", "-1", FCVAR_SERVER }; void Ent_RunGC_f( void ); static bool Q_starcmp( const char *pattern, const char *text ) { char c, c1; const char *p = pattern, *t = text; while(( c = *p++ ) == '?' || c == '*' ) { if( c == '?' && *t++ == '\0' ) return false; } if( c == '\0' ) return true; for( c1 = (( c == '\\' ) ? *p : c ); ; ) { if( tolower( *t ) == c1 && Q_stricmpext( p - 1, t )) return true; if( *t++ == '\0' ) return false; } } bool Q_stricmpext( const char *pattern, const char *text ) { char c; while(( c = *pattern++ ) != '\0' ) { switch( c ) { case '?': if( *text++ == '\0' ) return false; break; case '\\': if( tolower( *pattern++ ) != tolower( *text++ )) return false; break; case '*': return Q_starcmp( pattern, text ); default: if( tolower( c ) != tolower( *text++ )) return false; } } return true; } void GGM_RegisterCVars( void ) { CVAR_REGISTER( &cvar_allow_ar2 ); CVAR_REGISTER( &cvar_allow_gravgun ); CVAR_REGISTER( &cvar_ar2_mp5 ); CVAR_REGISTER( &cvar_ar2_bullets ); CVAR_REGISTER( &cvar_ar2_balls ); CVAR_REGISTER( &cvar_wresptime ); CVAR_REGISTER( &cvar_iresptime ); CVAR_REGISTER( &cvar_gibtime ); CVAR_REGISTER( &cvar_hgibcount ); CVAR_REGISTER( &cvar_agibcount ); CVAR_REGISTER( &mp_gravgun_players ); CVAR_REGISTER( &mp_fixhornetbug ); CVAR_REGISTER( &mp_checkentities ); CVAR_REGISTER( &mp_touchmenu ); CVAR_REGISTER( &mp_touchname ); CVAR_REGISTER( &mp_touchcommand ); CVAR_REGISTER( &mp_serverdistclip ); CVAR_REGISTER( &mp_maxbmodeldist ); CVAR_REGISTER( &mp_maxtrashdist ); CVAR_REGISTER( &mp_maxwaterdist ); CVAR_REGISTER( &mp_maxmonsterdist ); CVAR_REGISTER( &mp_maxotherdist ); CVAR_REGISTER( &mp_servercliptents ); CVAR_REGISTER( &mp_maxtentdist ); CVAR_REGISTER( &mp_maxdecals ); g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f ); } void Ent_RunGC( bool common, bool enttools, const char *userid, const char *pattern ) { int i, count = 0, removed = 0; edict_t *ent = g_engfuncs.pfnPEntityOfEntIndex( gpGlobals->maxClients + 5 ); ALERT( at_warning, "Running garbage collector\n" ); for( i = gpGlobals->maxClients + 5; i < gpGlobals->maxEntities; i++, ent++ ) { const char *classname = STRING( ent->v.classname ); if( ent->free ) continue; if( !classname || !ent->v.classname || !classname[0] ) continue; count++; if( ent->v.flags & FL_KILLME ) continue; if( common ) { if( !strcmp( classname, "gib" ) ) { ent->v.flags |= FL_KILLME; removed++; continue; } if( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 || ent->v.deadflag != DEAD_NO ) { ent->v.flags |= FL_KILLME; removed++; continue; } } if( !enttools && !pattern ) { if( strncmp( classname, "monster_", 8 ) || strncmp( classname, "weapon_", 7 ) || strncmp( classname, "ammo_", 5 ) ) continue; } if( !ent->v.owner && ent->v.spawnflags & SF_NORESPAWN ) { ent->v.flags |= FL_KILLME; removed++; continue; } CBaseEntity *entity = CBaseEntity::Instance( ent ); if( !entity ) { ent->v.flags |= FL_KILLME; removed++; continue; } if( enttools && entity->enttools_data.enttools ) { if( !userid || !strcmp( userid, entity->enttools_data.ownerid ) ) { ent->v.flags |= FL_KILLME; removed++; continue; } } if( common && !entity->IsInWorld() ) { ent->v.flags |= FL_KILLME; removed++; continue; } if( pattern ) { const char *targetname = STRING( ent->v.targetname ); if( !targetname || !ent->v.targetname ) targetname = ""; if( Q_stricmpext( pattern, classname ) || Q_stricmpext( pattern, targetname ) ) { ent->v.flags |= FL_KILLME; removed++; continue; } } } ALERT( at_notice, "Total %d entities, %d cleaned\n", count, removed ); } void Ent_RunGC_f() { int enttools = atoi(CMD_ARGV(1)); const char *pattern = CMD_ARGV( 2 ); if( enttools != 2 || !pattern[0] ) pattern = NULL; Ent_RunGC( enttools == 0, enttools == 1, NULL, pattern ); } int Ent_CheckEntitySpawn( edict_t *pent ) { if( mp_checkentities.value ) { int index = ENTINDEX( pent ); static unsigned int counter, lastgc; counter++; if( gpGlobals->maxEntities - index < 10 ) { ALERT( at_error, "REFUSING CREATING ENTITY %s\n", STRING( pent->v.classname ) ); Ent_RunGC( true, true, NULL ); return 1; } if( gpGlobals->maxEntities - index < 100 ) { if( !strncmp( STRING(pent->v.classname), "env_", 4) ) return 1; if( !strcmp( STRING(pent->v.classname), "gib" ) ) return 1; Ent_RunGC( true, false, NULL ); return 0; } if( index > gpGlobals->maxEntities / 2 && counter - lastgc > 64 ) { lastgc = counter; Ent_RunGC( true, false, NULL ); return 0; } } return 0; } void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer) { if( mp_touchmenu.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED ) g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 ); pPlayer->gravgunmod_data.m_state = STATE_CONNECTED; const char *uid = GETPLAYERAUTHID( pPlayer->edict() ); if( !uid || strstr(uid, "PENDING") ) uid = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "ip" ); strncpy( pPlayer->gravgunmod_data.uid, uid, 32 ); pPlayer->gravgunmod_data.uid[32] = 0; pPlayer->gravgunmod_data.m_flEntTime = 0; pPlayer->gravgunmod_data.m_flEntScope = 0; pPlayer->gravgunmod_data.menu.pPlayer = pPlayer; pPlayer->gravgunmod_data.menu.Clear(); } void GGM_ClientFirstSpawn(CBasePlayer *pPlayer) { // AGHL-like spectator if( mp_spectator.value ) { pPlayer->RemoveAllItems( TRUE ); UTIL_BecomeSpectator( pPlayer ); } } edict_t *GGM_PlayerByID( const char *id ) { for( int i = 1; i <= gpGlobals->maxClients; i++ ) { CBaseEntity *plr = UTIL_PlayerByIndex( i ); if( plr && plr->IsPlayer() ) { CBasePlayer *player = (CBasePlayer *) plr; if( !strcmp( player->gravgunmod_data.uid, id ) ) return player->edict(); } } return NULL; } const char *GGM_GetPlayerID( edict_t *player ) { CBasePlayer *plr = (CBasePlayer*)CBaseEntity::Instance( player ); if( !plr->IsPlayer() ) return NULL; return plr->gravgunmod_data.uid; } /* =============================== CMD_ARGV replacement We do not have access to engine's COM_TokenizeString, so perform all parsing here, allowing to change CMD_ARGV result =============================== */ bool cmd_used; // CMD_ARGS replacement namespace GGM { static int cmd_argc; static char *cmd_args; static char *cmd_argv[80]; static char *COM_ParseFile( char *data, char *token ) { int c, len; if( !token ) return NULL; len = 0; token[0] = 0; if( !data ) return NULL; // skip whitespace skipwhite: while(( c = ((byte)*data)) <= ' ' ) { if( c == 0 ) return NULL; // end of file; data++; } // skip // comments if( c=='/' && data[1] == '/' ) { while( *data && *data != '\n' ) data++; goto skipwhite; } // handle quoted strings specially if( c == '\"' ) { data++; while( 1 ) { c = (byte)*data; // unexpected line end if( !c ) { token[len] = 0; return data; } data++; if( c == '\\' && *data == '"' ) { token[len++] = *data++; continue; } if( c == '\"' ) { token[len] = 0; return data; } token[len] = c; len++; } } // parse single characters if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' ) { token[len] = c; len++; token[len] = 0; return data + 1; } // parse a regular word do { token[len] = c; data++; len++; c = ((byte)*data); if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' ) break; } while( c > 32 ); token[len] = 0; return data; } static void Cmd_TokenizeString( const char *text ) { char cmd_token[256]; int i; // clear the args from the last string for( i = 0; i < cmd_argc; i++ ) { delete [] cmd_argv[i]; cmd_argv[i] = 0; } cmd_argc = 0; // clear previous args cmd_args = NULL; cmd_used = true; if( !text ) return; while( 1 ) { // skip whitespace up to a /n while( *text && ((byte)*text) <= ' ' && *text != '\r' && *text != '\n' ) text++; if( *text == '\n' || *text == '\r' ) { // a newline seperates commands in the buffer if( *text == '\r' && text[1] == '\n' ) text++; text++; break; } if( !*text ) return; if( cmd_argc == 1 ) cmd_args = (char*)text; text = COM_ParseFile( (char*)text, cmd_token ); if( !text ) return; if( cmd_argc < 80 ) { cmd_argv[cmd_argc] = new char[strlen(cmd_token)+1]; strcpy(cmd_argv[cmd_argc], cmd_token); cmd_argc++; } } } static void Cmd_Reset( void ) { cmd_used = false; } } extern "C" int CMD_ARGC() { if( cmd_used ) { return GGM::cmd_argc; } return g_engfuncs.pfnCmd_Argc(); } extern "C" const char *CMD_ARGS() { if( cmd_used ) { if(!GGM::cmd_args) return ""; return GGM::cmd_args; } return g_engfuncs.pfnCmd_Args(); } extern "C" const char *CMD_ARGV( int i ) { if( cmd_used ) { if( i < 0 || i >= GGM::cmd_argc|| !GGM::cmd_argv[i] ) return ""; return GGM::cmd_argv[i]; } return g_engfuncs.pfnCmd_Argv( i ); } // client.cpp void ClientCommand( edict_t *pEntity ); // Allow say /command as alias to command void GGM_Say( edict_t *pEntity ) { const char *args = CMD_ARGS(); if( !args || strlen( args ) < 2 ) return; if( args[1] != '/' ) return; GGM::Cmd_TokenizeString( args + 2 ); ClientCommand( pEntity ); GGM::Cmd_Reset(); } GGM_PlayerMenu &GGM_PlayerMenu::Add(const char *name, const char *command) { if( m_fShow ) return *this; if( m_iCount > 4 ) { ALERT( at_error, "GGM_PlayerMenu::Add: Only 5 menu items supported" ); return *this; } strncpy( m_items[m_iCount].name, name, sizeof(m_items[m_iCount].name) - 1 ); strncpy( m_items[m_iCount].command, command, sizeof(m_items[m_iCount].command) - 1 ); m_iCount++; return *this; } GGM_PlayerMenu &GGM_PlayerMenu::Clear( void ) { m_fShow = false; m_iCount = 0; return *this; } GGM_PlayerMenu &GGM_PlayerMenu::SetTitle( const char *title ) { if( m_fShow ) return *this; strncpy( m_sTitle, title, sizeof(m_sTitle) - 1); return *this; } GGM_PlayerMenu &GGM_PlayerMenu::New( const char *title, bool force ) { if( m_fShow && !force ) return *this; m_fShow = false; SetTitle(title); return Clear(); } extern int gmsgShowMenu; void GGM_PlayerMenu::Show() { if( pPlayer->gravgunmod_data.m_fTouchMenu) { char buf[256]; #define MENU_STR(VAR) (#VAR) sprintf( buf, MENU_STR(slot10\ntouch_hide _sm*\ntouch_show _sm\ntouch_addbutton "_smt" "#%s" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\n), m_sTitle); if( pPlayer ) CLIENT_COMMAND( pPlayer->edict(), buf); for( int i = 0; i < m_iCount; i++ ) { sprintf( buf, MENU_STR(touch_settexture _sm%d "#%d. %s"\ntouch_show _sm%d\n), i+1, i+1, m_items[i].name, i + 1 ); if( pPlayer ) CLIENT_COMMAND( pPlayer->edict(), buf); } } else { char buf[128], *pbuf = buf; short int flags = 1<<9; pbuf += sprintf( pbuf, "^2%s:\n", m_sTitle ); for( int i = 0; i < m_iCount; i++ ) { pbuf += sprintf( pbuf, "^3%d.^7 %s\n", i+1, m_items[i].name); flags |= 1<pev ); WRITE_SHORT( flags ); // slots WRITE_CHAR( 255 ); // show time WRITE_BYTE( 0 ); // need more WRITE_STRING( buf ); MESSAGE_END(); } m_fShow = true; } bool GGM_PlayerMenu::MenuSelect( int select ) { m_fShow = false; if( select > m_iCount || select < 1 ) return false; if( !m_items[select-1].command[0] ) return true; GGM::Cmd_TokenizeString( m_items[select-1].command ); ClientCommand( pPlayer->edict() ); GGM::Cmd_Reset(); return true; } bool GGM_FilterFileName( const char *name ) { while( name && *name ) { if( *name >= 'A' && *name <= 'z' || *name >= '0' && *name <= '9' ) { name++; continue; } return false; } return true; } bool GGM_MenuCommand( CBasePlayer *player, const char *name ) { char buf[256] = "ggm/menus/"; char *file, *pFile; if( !GGM_FilterFileName( name ) ) return false; strncat( buf, name, sizeof(buf) - 1 ); file = pFile = (char*)LOAD_FILE_FOR_ME( buf, NULL ); if( !file ) return false; pFile = GGM::COM_ParseFile( pFile, buf ); // no title if( !pFile ) { FREE_FILE( file ); return false; } GGM_PlayerMenu &m = player->gravgunmod_data.menu.New( buf ); while( pFile = GGM::COM_ParseFile( pFile, buf ) ) { char cmd[256]; if( !(pFile = GGM::COM_ParseFile( pFile, cmd )) ) break; m.Add( buf, cmd ); } m.Show(); return true; } // half-life special math? #define MAX_MOTD_CHUNK 60 #define MAX_MOTD_LENGTH 1536 // (MAX_MOTD_CHUNK * 4) extern int gmsgMOTD; bool GGM_MOTDCommand( CBasePlayer *player, const char *name ) { char buf[256] = "ggm/motd/"; char *file, *pFileList; int char_count = 0; if( !GGM_FilterFileName( name ) ) return false; strncat( buf, name, sizeof(buf) - 1 ); file = pFileList = (char*)LOAD_FILE_FOR_ME( buf, NULL ); if( !file ) return false; // Send the message of the day // read it chunk-by-chunk, and send it in parts while( pFileList && *pFileList && char_count < MAX_MOTD_LENGTH ) { char chunk[MAX_MOTD_CHUNK + 1]; if( strlen( pFileList ) < MAX_MOTD_CHUNK ) { strcpy( chunk, pFileList ); } else { strncpy( chunk, pFileList, MAX_MOTD_CHUNK ); chunk[MAX_MOTD_CHUNK] = 0; // strncpy doesn't always append the null terminator } char_count += strlen( chunk ); if( char_count < MAX_MOTD_LENGTH ) pFileList = file + char_count; else *pFileList = 0; MESSAGE_BEGIN( MSG_ONE, gmsgMOTD, NULL, player->edict() ); WRITE_BYTE( *pFileList ? FALSE : TRUE ); // FALSE means there is still more message to come WRITE_STRING( chunk ); MESSAGE_END(); } FREE_FILE(file); return true; } void GGM_InitialMenus( CBasePlayer *pPlayer ) { pPlayer->gravgunmod_data.touch_loading = false; if( !GGM_MenuCommand( pPlayer, "init" ) && mp_coop.value ) pPlayer->gravgunmod_data.menu.New( "COOP SERVER" ) .Add("Join coop", "joincoop") .Add("Spectate", "spectate") .Show(); if( mp_maxdecals.value >= 0 ) CLIENT_COMMAND( pPlayer->edict(), UTIL_VarArgs("r_decals %f\n", mp_maxdecals.value ) ); } bool GGM_TouchCommand( CBasePlayer *pPlayer, const char *pcmd ) { edict_t *pEntity = pPlayer->edict(); if( FStrEq(pcmd, "tb") ) { CLIENT_COMMAND( pEntity, "touch_show _sb*\n"); return true; } if( !pPlayer->gravgunmod_data.touch_loading ) return false; if( FStrEq(pcmd, "m1")) { if( mp_touchmenu.value ) CLIENT_COMMAND( pEntity, MENU_STR(touch_addbutton "_sm" "*black" "" 0.15 0.1 0.4 0.72 0 0 0 128 335\ntouch_addbutton "_smt" "#" "" 0.16 0.11 0.41 0.3 0 255 0 255 79 1.5\nm2\n) ); } else if( FStrEq(pcmd, "m2")) { if( mp_touchmenu.value ) CLIENT_COMMAND( pEntity, MENU_STR(touch_addbutton "_sm1" "#" "menuselect 1;touch_hide _sm*" 0.16 0.21 0.39 0.3 255 255 255 255 335 1.5\ntouch_addbutton "_sm2" "#" "menuselect 2;touch_hide _sm*" 0.16 0.31 0.39 0.4 255 255 255 255 335 1.5\nm3\n) ); } else if( FStrEq(pcmd, "m3")) { if( mp_touchmenu.value ) CLIENT_COMMAND( pEntity, MENU_STR(touch_addbutton "_sm3" "#" "menuselect 3;touch_hide _sm*" 0.16 0.41 0.39 0.5 255 255 255 255 335 1.5\ntouch_addbutton "_sm4" "#" "menuselect 4;touch_hide _sm*" 0.16 0.51 0.39 0.6 255 255 255 255 335 1.5\nm4\n) ); } else if( FStrEq(pcmd, "m4")) { if( mp_touchmenu.value ) CLIENT_COMMAND( pEntity, MENU_STR(touch_addbutton "_sm5" "#" "menuselect 5;touch_hide _sm*" 0.16 0.61 0.39 0.7 255 255 255 255 335 1.5;wait;slot10\n) ); GGM_InitialMenus( pPlayer ); } else return false; return true; } extern float g_flWeaponCheat; void DumpProps(); // prop.cpp bool GGM_ClientCommand( CBasePlayer *pPlayer, const char *pcmd ) { if( FStrEq( pcmd, "menuselect" ) ) { int imenu = atoi( CMD_ARGV( 1 ) ); return pPlayer->gravgunmod_data.menu.MenuSelect(imenu); } else if( GGM_MOTDCommand( pPlayer, pcmd ) ) return true; else if( GGM_MenuCommand( pPlayer, pcmd ) ) return true; else if( GGM_TouchCommand( pPlayer, pcmd ) ) return true; else if( FStrEq(pcmd, "dumpprops") ) { if ( g_flWeaponCheat != 0.0 ) DumpProps(); return true; } else if( FStrEq(pcmd, "client") ) { char args[256] = {0}; strncpy(args, CMD_ARGS(),254); strcat(args,"\n"); CLIENT_COMMAND( pPlayer->edict(), args ); return true; } else if( COOP_ClientCommand( pPlayer->edict() ) ) return true; else if( Ent_ProcessClientCommand( pPlayer->edict() ) ) return true; return false; } void GGM_CvarValue2( const edict_t *pEnt, int requestID, const char *cvarName, const char *value ) { if( pEnt && requestID == 111 && FStrEq( cvarName , "touch_enable" ) && atoi( value) ) { CBasePlayer *player = (CBasePlayer * ) CBaseEntity::Instance( (edict_t*)pEnt ); player->gravgunmod_data.m_fTouchMenu = !!atof( value ); CLIENT_COMMAND((edict_t*)pEnt, "m1\n"); player->gravgunmod_data.touch_loading = true; const char *name = NULL, *command = NULL; if( mp_coop.value ) name = "COOP MENU", command = "coopmenu"; else if( mp_touchname.string[0] && mp_touchcommand.string[0] ) name = mp_touchname.string, command = mp_touchcommand.string; else return; CLIENT_COMMAND( (edict_t*)pEnt, UTIL_VarArgs(MENU_STR(touch_addbutton "_sb" "*black" "%s;touch_hide _sb*;tb" 0 0.05 0.15 0.11 0 0 0 128 334\ntouch_addbutton "_sbt" "#%s" "" 0 0.05 0.16 0.11 255 255 127 255 78 2\n ), command, name )); } }