/*** * * Copyright (c) 1996-2001, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * This source code contains proprietary and confidential information of * Valve LLC and its suppliers. Access to this code is restricted to * persons who have executed a written SDK license with Valve. Any access, * use or distribution of this code by or to any unlicensed person is illegal. * ****/ //========================================================= // headcrab.cpp - tiny, jumpy alien parasite //========================================================= #ifndef HEADCRAB_H #define HEADCRAB_H class CHeadCrab : public CBaseMonster { public: virtual void Spawn(void); virtual void Precache(void); void RunTask(Task_t *pTask); void StartTask(Task_t *pTask); void SetYawSpeed(void); virtual void EXPORT LeapTouch(CBaseEntity *pOther); Vector Center(void); Vector BodyTarget(const Vector &posSrc); virtual void PainSound(void); virtual void DeathSound(void); virtual void IdleSound(void); virtual void AlertSound(void); virtual void PrescheduleThink(void); int Classify(void); void HandleAnimEvent(MonsterEvent_t *pEvent); BOOL CheckRangeAttack1(float flDot, float flDist); BOOL CheckRangeAttack2(float flDot, float flDist); int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType); virtual float GetDamageAmount(void) { return gSkillData.headcrabDmgBite; } virtual int GetVoicePitch(void) { return 100; } virtual float GetSoundVolue(void) { return 1.0; } Schedule_t* GetScheduleOfType(int Type); CUSTOM_SCHEDULES; static const char *pIdleSounds[]; static const char *pAlertSounds[]; static const char *pPainSounds[]; static const char *pAttackSounds[]; static const char *pDeathSounds[]; static const char *pBiteSounds[]; }; #endif