//++ BulliT #include "hud.h" #include "cl_util.h" #include "const.h" #include "com_model.h" #include "studio.h" #include "entity_state.h" #include "cl_entity.h" #include "dlight.h" #include "triangleapi.h" #include "studio_util.h" #include "r_studioint.h" #include "parsemsg.h" #include "agmodel.h" #include "agmodelcheck.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// #if AG_USE_CHEATPROTECTION AgModelCheck g_ModelCheck; extern int g_iPure; extern engine_studio_api_t IEngineStudio; static const char* s_szPure1[] = { "gordon", "helmet", "zombie", "robo", "recon", "hgrunt", "gman", "barney", "gina", "scientist", "robo", "pmers", "player", "blue", "red", }; static char szDisconnect[] = "disconnect\n"; AgModelCheck::AgModelCheck() { m_bScannedStandard = false; } AgModelCheck::~AgModelCheck() { // m_setChecked.erase(); } bool AgModelCheck::Check() { if (m_bScannedStandard) return CheckCurrent(); for (int i = 0; i < (sizeof(s_szPure1) / sizeof(s_szPure1[0])); i++) { if (!CheckOne(s_szPure1[i])) return false; } m_bScannedStandard = true; return CheckCurrent(); } bool AgModelCheck::CheckCurrent() { bool bPassed = true; for ( int i = 1; i <= MAX_PLAYERS; i++ ) { GetPlayerInfo( i, &g_PlayerInfoList[i] ); if (NULL == g_PlayerInfoList[i].name) continue; bPassed = CheckOne(gEngfuncs.PlayerInfo_ValueForKey(i,"model")); if (!bPassed) break; } return bPassed; } bool AgModelCheck::CheckOne(const char* pszModel) { bool bPassed = true; char szModel[MAX_PATH]; sprintf(szModel,"/models/player/%s/%s.mdl",pszModel,pszModel); if (0 != m_setChecked.size() && m_setChecked.end() != m_setChecked.find(szModel)) return true; #if _DEBUG char szMessage[256]; sprintf(szMessage,"Checking %s\n",szModel); ConsolePrint(szMessage); #endif AgModel Model; bPassed = Model.CheckModel(szModel); bool bChecked = Model.IsChecked(); if (!bPassed) { ServerCmd( "say Disconnected for using invalid model.\n" ); ClientCmd( szDisconnect ); return false; } if (bChecked) { //No need to try to load it again. m_setChecked.insert(szModel); } return true; } #endif //AG_USE_CHEATPROTECTION //-- Martin Webrant