//++ BulliT #if !defined(_AG_TIMER_HUD_) #define _AG_TIMER_HUD_ class AgHudTimer: public CHudBase { public: int Init( void ); int VidInit( void ); int Draw(float flTime); void Reset(void); int MsgFunc_Timer(const char *pszName, int iSize, void *pbuf); char m_szTime[64]; private: long m_lTimelimit; long m_lEffectiveTime; float m_flTurnoff; void LiveUpdate(); }; #endif //_AG_TIMER_HUD_ //-- Martin Webrant