//++ BulliT #include "hud.h" #include "cl_util.h" #include "const.h" #include "entity_state.h" #include "cl_entity.h" #include "parsemsg.h" #include "agglobal.h" #include "aghudlocation.h" DECLARE_MESSAGE(m_Location, Location ); DECLARE_MESSAGE(m_Location, InitLoc ); DECLARE_COMMAND(m_Location, OpenLocation ); DECLARE_COMMAND(m_Location, CloseLocation ); DECLARE_COMMAND(m_Location, AddLocation ); DECLARE_COMMAND(m_Location, DeleteLocation ); DECLARE_COMMAND(m_Location, ShowLocations ); Vector vPlayerLocations[MAX_PLAYERS+1]; int AgHudLocation::Init(void) { m_fAt = 0; m_fNear = 0; m_iFlags = 0; m_szMap[0] = '\0'; for (int i = 1; i < MAX_PLAYERS + 1; i++) vPlayerLocations[i] = Vector(0,0,0); gHUD.AddHudElem(this); HOOK_MESSAGE( Location ); HOOK_MESSAGE( InitLoc ); #ifdef _DEBUG HOOK_COMMAND("+location",OpenLocation); HOOK_COMMAND("-location",CloseLocation); #endif HOOK_COMMAND("agaddloc",AddLocation); HOOK_COMMAND("agdelloc",DeleteLocation); HOOK_COMMAND("aglistloc",ShowLocations); return 1; }; AgHudLocation::~AgHudLocation() { //Delete all. for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) delete *itrLocations; m_lstLocations.clear(); } int AgHudLocation::VidInit(void) { return 1; }; void AgHudLocation::Reset(void) { m_iFlags &= ~HUD_ACTIVE; } int AgHudLocation::Draw(float fTime) { cl_entity_t* pPlayer = gEngfuncs.GetLocalPlayer(); // Get the local player's index int r, g, b; UnpackRGB(r,g,b, RGB_GREENISH); int iPos = 5; for (int i = 1; i < gEngfuncs.GetMaxClients(); i++ ) { if (i == pPlayer->index) continue; if ('\0' != g_PlayerExtraInfo[i].teamname[0] && '\0' != g_PlayerExtraInfo[i].teamname[pPlayer->index] && 0 == stricmp(g_PlayerExtraInfo[i].teamname, g_PlayerExtraInfo[pPlayer->index].teamname)) { //Show his location - it's a team m8. char szText[128]; sprintf(szText,"%s [%s]",g_PlayerInfoList[i].name,Location(vPlayerLocations[i]).c_str()); gHUD.DrawHudString(ScreenWidth/20, ScreenHeight/8 + gHUD.m_scrinfo.iCharHeight*iPos,ScreenWidth,szText,r,g,b); iPos++; } } return 5 != iPos; } void AgHudLocation::UserCmd_OpenLocation() { m_iFlags |= HUD_ACTIVE; } void AgHudLocation::UserCmd_CloseLocation() { m_iFlags &= ~HUD_ACTIVE; } void AgHudLocation::UserCmd_AddLocation() { if (2 == gEngfuncs.Cmd_Argc()) { AgString sLocation = gEngfuncs.Cmd_Argv(1); if (0 == sLocation.size()) return; AgLocation* pLocation = new AgLocation; pLocation->m_sLocation = sLocation; //pLocation->m_vPosition = vPlayerLocations[gEngfuncs.GetLocalPlayer()->index]; pLocation->m_vPosition = gEngfuncs.GetLocalPlayer()->attachment[0]; m_lstLocations.push_back(pLocation); pLocation->Show(); Save(); char szMsg[128]; sprintf(szMsg,"Added Location %s.\n",(const char*)sLocation.c_str()); ConsolePrint(szMsg); } } void AgHudLocation::UserCmd_DeleteLocation() { if (2 == gEngfuncs.Cmd_Argc()) { AgString sLocation = gEngfuncs.Cmd_Argv(1); if (0 == sLocation.size()) return; for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) { if (0 == stricmp((*itrLocations)->m_sLocation.c_str(),sLocation.c_str())) { char szMsg[128]; sprintf(szMsg,"Deleted Location %s.\n",(const char*)sLocation.c_str()); ConsolePrint(szMsg); AgLocation* pLocation = *itrLocations; m_lstLocations.erase(itrLocations); delete pLocation; Save(); break; } } } } void AgHudLocation::UserCmd_ShowLocations() { for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) { char szMsg[128]; sprintf(szMsg,"%s\n",(const char*)(*itrLocations)->m_sLocation.c_str()); ConsolePrint(szMsg); (*itrLocations)->Show(); } } void AgHudLocation::InitDistances() { if (2 > m_lstLocations.size()) return; //No use. float fMinDistance = -1; float fMaxdistance = 0; //Calculate max/min distance between all locations. for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) { for (AgLocationList::iterator itr = m_lstLocations.begin() ;itr != m_lstLocations.end(); ++itr) { if (*itrLocations != *itr) { float fDistance = ((*itr)->m_vPosition - (*itrLocations)->m_vPosition).Length(); if (fDistance < fMinDistance || -1 == fMinDistance) fMinDistance = fDistance; if (fDistance > fMaxdistance) fMaxdistance = fDistance; } } } //Now calculate when you are at/near a location or at atleast when its closest. m_fAt = fMinDistance / 2; //You are at a location if you are one fourth between to locations. m_fNear = fMinDistance / 1.1; //Over halfway of the mindistance you are at the "side". } bool AgHudLocation::NearestLocation(const Vector& vPosition, AgLocation*& pLocation, float& fNearestdistance) { fNearestdistance = -1; pLocation = NULL; for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) { float fDistance = (vPosition - (*itrLocations)->m_vPosition).Length(); if (fDistance < fNearestdistance || -1 == fNearestdistance) { fNearestdistance = fDistance; pLocation = *itrLocations; } } return NULL != pLocation; } extern cvar_t* g_pcl_location_keywords; AgString AgHudLocation::Location(const Vector& vLocation) { AgString sLocation; if (2 > m_lstLocations.size()) return sLocation; AgLocation* pLocation = NULL; float fNearestDistance = 0; if (NearestLocation(vLocation, pLocation, fNearestDistance)) { if (pLocation) { /* #ifdef _DEBUG pLocation->Show(); #endif */ if (fNearestDistance < m_fAt || g_pcl_location_keywords->value < 1) { sLocation = pLocation->m_sLocation; } else if (fNearestDistance < m_fNear) { sLocation.append("Near "); sLocation.append(pLocation->m_sLocation); } else { sLocation.append(pLocation->m_sLocation); sLocation.append(" Side"); } } } return sLocation; } void AgHudLocation::Load() { for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) delete *itrLocations; m_lstLocations.clear(); char szData[8196]; char szFile[MAX_PATH]; sprintf(szFile,"%s/locs/%s.loc",AgGetDirectory(),m_szMap); FILE* pFile = fopen(szFile,"r"); if (!pFile) { // file error char szMsg[128]; sprintf(szMsg,"Couldn't open location file %s.\n",szFile); ConsolePrint(szMsg); return; } enum enumParseState { Location, X, Y, Z }; enumParseState ParseState = Location; AgLocation* pLocation = new AgLocation; int iRead = fread(szData,sizeof(char),sizeof(szData)-2,pFile); if (0 >= iRead) return; szData[iRead] = '\0'; char* pszParse = NULL; pszParse = strtok(szData, "#"); if (pszParse) { while (pszParse) { if (Location == ParseState) { pLocation->m_sLocation = pszParse; ParseState = X; } else if (X == ParseState) { pLocation->m_vPosition.x = atof(pszParse); ParseState = Y; } else if (Y == ParseState) { pLocation->m_vPosition.y = atof(pszParse); ParseState = Z; } else if (Z == ParseState) { pLocation->m_vPosition.z = atof(pszParse); m_lstLocations.push_back(pLocation); pLocation = new AgLocation; ParseState = Location; } pszParse = strtok(NULL, "#"); } } delete pLocation; fclose(pFile); InitDistances(); } void AgHudLocation::Save() { InitDistances(); if (0 == m_lstLocations.size()) return; char szFile[MAX_PATH]; sprintf(szFile,"%s/locs/%s.loc",AgGetDirectory(),m_szMap); FILE* pFile = fopen(szFile,"wb"); if (!pFile) { // file error char szMsg[128]; sprintf(szMsg,"Couldn't create/save location file %s.\n",szFile); ConsolePrint(szMsg); return; } //Loop and write the file. for (AgLocationList::iterator itrLocations = m_lstLocations.begin() ;itrLocations != m_lstLocations.end(); ++itrLocations) { //Append. AgLocation* pLocation = *itrLocations; fprintf(pFile,"%s#%f#%f#%f#",(const char*)pLocation->m_sLocation.c_str(),pLocation->m_vPosition.x,pLocation->m_vPosition.y,pLocation->m_vPosition.z); } fflush(pFile); fclose(pFile); } void AgHudLocation::ParseAndEditSayString(char* pszSay, int iPlayer) { //Make backup char* pszText = (char*)malloc(strlen(pszSay)+1); char* pszSayTemp = pszText; strcpy(pszText,pszSay); //Now parse for %L and edit it. while (*pszSayTemp) //Dont overflow the string. Stop when its 200 chars. { if ('%' == *pszSayTemp) { pszSayTemp++; if ('l' == *pszSayTemp || 'L' == *pszSayTemp || 'd' == *pszSayTemp || 'D' == *pszSayTemp ) { //Location files. pszSay = pszSay + sprintf(pszSay, "%s", Location(vPlayerLocations[iPlayer]).c_str()); pszSayTemp++; continue; } else { pszSay[0] = '%'; pszSay++; continue; } } *pszSay = *pszSayTemp; pszSay++; pszSayTemp++; } *pszSay = '\0'; free(pszText); } int AgHudLocation::MsgFunc_Location(const char *pszName, int iSize, void *pbuf) { BEGIN_READ( pbuf, iSize ); vec3_t origin; int iPlayer = READ_BYTE(); for ( int i = 0 ; i < 3 ; i++) vPlayerLocations[iPlayer][i] = READ_COORD(); return 1; } int AgHudLocation::MsgFunc_InitLoc(const char *pszName, int iSize, void *pbuf) { BEGIN_READ( pbuf, iSize ); strcpy(m_szMap,READ_STRING()); Load(); return 1; } //-- Martin Webrant