/*** * * Copyright (c) 1996-2001, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * This source code contains proprietary and confidential information of * Valve LLC and its suppliers. Access to this code is restricted to * persons who have executed a written SDK license with Valve. Any access, * use or distribution of this code by or to any unlicensed person is illegal. * ****/ #include "extdll.h" #include "util.h" #include "cbase.h" #include "monsters.h" #include "weapons.h" #include "nodes.h" #include "soundent.h" #include "effects.h" #include "customentity.h" #include "osprey.h" #define SF_WAITFORTRIGGER 0x40 #define MAX_CARRY OSPREY_MAX_CARRY class CBlkopOsprey : public COsprey { public: void Spawn( void ); void Precache( void ); void EXPORT FindAllThink(void); CBaseMonster *MakeGrunt(Vector vecSrc); }; LINK_ENTITY_TO_CLASS(monster_blkop_osprey, CBlkopOsprey); void CBlkopOsprey::Spawn(void) { Precache(); // motor pev->movetype = MOVETYPE_FLY; pev->solid = SOLID_BBOX; SET_MODEL(ENT(pev), "models/blkop_osprey.mdl"); UTIL_SetSize(pev, Vector(-400, -400, -100), Vector(400, 400, 32)); UTIL_SetOrigin(pev, pev->origin); pev->flags |= FL_MONSTER; pev->takedamage = DAMAGE_YES; m_flRightHealth = 200; m_flLeftHealth = 200; pev->health = 400; m_flFieldOfView = 0; // 180 degrees pev->sequence = 0; ResetSequenceInfo(); pev->frame = RANDOM_LONG(0, 0xFF); InitBoneControllers(); SetThink(&CBlkopOsprey::FindAllThink); SetUse(&COsprey::CommandUse); if (!(pev->spawnflags & SF_WAITFORTRIGGER)) { pev->nextthink = gpGlobals->time + 1.0; } m_pos2 = pev->origin; m_ang2 = pev->angles; m_vel2 = pev->velocity; } void CBlkopOsprey::Precache(void) { UTIL_PrecacheOther("monster_male_assassin"); PRECACHE_MODEL("models/blkop_osprey.mdl"); PRECACHE_MODEL("models/HVR.mdl"); PRECACHE_SOUND("apache/ap_rotor4.wav"); PRECACHE_SOUND("weapons/mortarhit.wav"); m_iSpriteTexture = PRECACHE_MODEL("sprites/rope.spr"); m_iExplode = PRECACHE_MODEL("sprites/fexplo.spr"); m_iTailGibs = PRECACHE_MODEL("models/blkop_tailgibs.mdl"); m_iBodyGibs = PRECACHE_MODEL("models/blkop_bodygibs.mdl"); m_iEngineGibs = PRECACHE_MODEL("models/blkop_enginegibs.mdl"); } void CBlkopOsprey::FindAllThink(void) { CBaseEntity *pEntity = NULL; m_iUnits = 0; while (m_iUnits < MAX_CARRY && (pEntity = UTIL_FindEntityByClassname(pEntity, "monster_male_assassin")) != NULL) { if (pEntity->IsAlive()) { m_hGrunt[m_iUnits] = pEntity; m_vecOrigin[m_iUnits] = pEntity->pev->origin; m_iUnits++; } } if (m_iUnits == 0) { ALERT(at_console, "osprey error: no assassins to resupply\n"); UTIL_Remove(this); return; } SetThink(&COsprey::FlyThink); pev->nextthink = gpGlobals->time + 0.1; m_startTime = gpGlobals->time; } CBaseMonster *CBlkopOsprey::MakeGrunt(Vector vecSrc) { CBaseEntity *pEntity; CBaseMonster *pGrunt; TraceResult tr; UTIL_TraceLine(vecSrc, vecSrc + Vector(0, 0, -4096.0), dont_ignore_monsters, ENT(pev), &tr); if (tr.pHit && Instance(tr.pHit)->pev->solid != SOLID_BSP) return NULL; for (int i = 0; i < m_iUnits; i++) { if (m_hGrunt[i] == NULL || !m_hGrunt[i]->IsAlive()) { if (m_hGrunt[i] != NULL && m_hGrunt[i]->pev->rendermode == kRenderNormal) { m_hGrunt[i]->SUB_StartFadeOut(); } pEntity = Create("monster_male_assassin", vecSrc, pev->angles); pGrunt = pEntity->MyMonsterPointer(); pGrunt->pev->movetype = MOVETYPE_FLY; pGrunt->pev->velocity = Vector(0, 0, RANDOM_FLOAT(-196, -128)); pGrunt->SetActivity(ACT_GLIDE); CBeam *pBeam = CBeam::BeamCreate("sprites/rope.spr", 10); pBeam->PointEntInit(vecSrc + Vector(0, 0, 112), pGrunt->entindex()); pBeam->SetFlags(BEAM_FSOLID); pBeam->SetColor(255, 255, 255); pBeam->SetThink(&CBeam::SUB_Remove); pBeam->pev->nextthink = gpGlobals->time + -4096.0 * tr.flFraction / pGrunt->pev->velocity.z + 0.5; // ALERT( at_console, "%d at %.0f %.0f %.0f\n", i, m_vecOrigin[i].x, m_vecOrigin[i].y, m_vecOrigin[i].z ); pGrunt->m_vecLastPosition = m_vecOrigin[i]; m_hGrunt[i] = pGrunt; return pGrunt; } } // ALERT( at_console, "none dead\n"); return NULL; }