// botman's Half-Life bot example // // http://planethalflife.com/botman/ // // botcam.h // #ifndef BOTCAM_H #define BOTCAM_H class CBotCam : public CBaseEntity { public: CBasePlayer *m_pPlayer; CBasePlayer *m_pBot; static CBotCam *Create( CBasePlayer *pPlayer, CBasePlayer *pBot ); void Spawn( void ); void Disconnect( void ); void EXPORT IdleThink( void ); }; #endif