506 Commits (38f8e8adb48060f7f0d76d958a41e26055070347)
 

Author SHA1 Message Date
Andrey Akhmichin 38f8e8adb4 Merge branch 'master' into noffice 4 years ago
Andrey Akhmichin 2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 4 years ago
Andrey Akhmichin 2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 4 years ago
Andrey Akhmichin 47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
Logan 4be53d8527
server: fix monster yaw speed (#137) 4 years ago
Alibek Omarov dbd9b1c698 public: build: add ARMv8 32-bit support, in case of someone actually uses it 4 years ago
Agent Agrimar a39583f1ef client: cmake: add winmm.lib dependency 4 years ago
Agent Agrimar efe13c3d04 client: wscript: add winmm.lib dependency 4 years ago
Andrey Akhmichin d7509365f0 wscript: Fix compilation. 4 years ago
Andrey Akhmichin 8e4ded4017 wscript: update yet again. 4 years ago
Andrey Akhmichin db029e150d Merge branch 'master' into noffice 4 years ago
Andrey Akhmichin 2254a16b7b client: wscript: update. 4 years ago
Andrey Akhmichin efe4d81581 Merge branch 'master' into noffice 4 years ago
Andrey Akhmichin f20b7259f3 wscript: reorder sources list. 4 years ago
Andrey Akhmichin e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 4 years ago
Andrey Akhmichin 1d1c99af9f Merge e98a18a980 4 years ago
Andrey Akhmichin 0324eb0431 Fix possible memory leak. 4 years ago
Roman Chistokhodov c2064d88ed Remove redundant casts to float when retrieving model frames 4 years ago
Roman Chistokhodov 54181adc8e Fix bigmomma node wait 4 years ago
Andrey Akhmichin ec8af94c56 Remove useless class. 4 years ago
Andrey Akhmichin 31a718537d double-promotion fixes. 4 years ago
Andrey Akhmichin 2586e9ac8f Use more weapon positions. 4 years ago
Andrey Akhmichin c83929ab6f Rework mp3 player code. 4 years ago
Andrey Akhmichin 4a381062ac Remove unneeded cvars. 4 years ago
Andrey Akhmichin b30c90e2d1 One shot per click. 4 years ago
Andrey Akhmichin 0034da4f35 Rework monster_terrorist code. 4 years ago
Andrey Akhmichin 3bcd155d7b Remove useless weapon_clip entity. 5 years ago
Andrey Akhmichin 8a93caeb28 Rework env_random_shooter code. 5 years ago
Andrey Akhmichin 45b75bff2a Rework env_random_shake code. 5 years ago
Andrey Akhmichin 7f3e9f60aa Rework stamina code. 5 years ago
Andrey Akhmichin 7210cc8730 Fix weapons. 5 years ago
Andrey Akhmichin abd3eb5e9b Rework health indicator code. 5 years ago
Andrey Akhmichin a3209dc8e6 Rework pain and death vision drawing code. 5 years ago
Andrey Akhmichin 0027e80073 Rework cinematic bars code. 5 years ago
Andrey Akhmichin a091e8ce55 Remove duplicated cache size definition. 5 years ago
Andrey Akhmichin 895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 5 years ago
Andrey Akhmichin 6cc78b593d Fix compilation. 5 years ago
Andrey Akhmichin a758e80f71 Remove physics interface. 5 years ago
Andrey Akhmichin 0aecf06741 Remove GPL-licensed headers. 5 years ago
Andrey Akhmichin 77140d26a0 Rework weapons code. 5 years ago
Andrey Akhmichin 6af5c3f472 Safe _snprintf usage. 5 years ago
Andrey Akhmichin a6db1c3c32
Merge pull request #90 from FreeSlave/gauss_overcharge 5 years ago
Roman Chistokhodov 3e1e8961bf Stop gauss pulse sound on overcharge 5 years ago
Andrey Akhmichin fa50aeeb0c Fix wrong quotes. 5 years ago
Andrey Akhmichin 9f93606b50 Fix possible null pointer dereference. 5 years ago
Andrey Akhmichin 03d65581f4
Merge pull request #118 from FreeSlave/fix_vectorcopy 5 years ago
Roman Chistokhodov 18127ef848 Fix VectorCopy to work correctly with pointers again 5 years ago
mittorn c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 5 years ago
mittorn 9a08968453 fix undefined symbols and conflicts on OpenWatcom 5 years ago
mittorn 3ebf7f097b server: fix include hell in animation.cpp 5 years ago