Night Owl
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391c2aa217
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Merge 5a13e06f52
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8 years ago |
Night Owl
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d3ebe0ac46
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Merge e7b5c6be51
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8 years ago |
Night Owl
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ac6d7c4384
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Merge 5cade5b760
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8 years ago |
Night Owl
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3dfbd2a41f
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Merge 14fa5e81d0
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8 years ago |
Night Owl
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13a691bdd8
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Fix GetHullBounds()
Same as in 8d4515be42
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8 years ago |
Night Owl
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7113204d51
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Merge 8903b33ef3
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8 years ago |
Night Owl
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cabb03ad45
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Merge 2257fa14e7
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8 years ago |
Night Owl
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4ae58b4170
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Fix weapon reload bug. Use macros instead of magic numbers.
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8 years ago |
Night Owl
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c28d86f748
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Fix wrong check.
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8 years ago |
Night Owl
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d20c4ff329
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Fix build.
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8 years ago |
Night Owl
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2faa732aa1
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Apply some @AlliedModders's patches.
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8 years ago |
Night Owl
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d217780789
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Try fix build again.
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8 years ago |
Night Owl
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ecaba0de22
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Upload missing file. Fix build.
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8 years ago |
Night Owl
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a522ae20c3
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Merge some changes from git version of hlsdk.
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8 years ago |
Night Owl
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fc276ad52f
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Do not use -frtti flag.
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8 years ago |
Night Owl
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8163bced2c
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Do not break hud_takesshots cvar behavior.
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8 years ago |
Night Owl
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6f8d64df89
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Make cl_scoreboard_bg cvar archive.
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8 years ago |
Night Owl
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4fbb070e7d
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Implement cl_scoreboard_bg cvar.
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8 years ago |
Night Owl
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409848b80f
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Do not break menuselect behavior.
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8 years ago |
mittorn
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e099224bc5
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Use vgui2 functions for utf-8 print
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8 years ago |
Night Owl
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b64e033a0f
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Merge branch 'master' into poke646
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8 years ago |
Night Owl
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3c38722373
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Update player.cpp
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8 years ago |
Night Owl
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5fc940956a
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Time override.
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8 years ago |
Night Owl
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56b2a6bc4c
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Other solution for weapon animation.
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8 years ago |
Night Owl
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d2257de3bf
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Solution for bugged weapon animation.
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8 years ago |
mittorn
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55a3ab741a
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Fix build
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8 years ago |
mittorn
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617d75545f
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Fix unaligned access when built by clang
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8 years ago |
mittorn
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80593d29bd
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Apply fixes from gravgun branch
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8 years ago |
mittorn
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a9f2549c57
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Add aggregate-return hack for mingw
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8 years ago |
mittorn
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5da21e38d2
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Fix client visual studio build
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8 years ago |
mittorn
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02532a478b
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Fix visual studio server build
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8 years ago |
Alibek Omarov
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b047eefead
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Merge pull request #21 from FreeSlave/crossbow_fix
Remove usage of MOVETYPE_COMPOUND to prevent crash
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8 years ago |
Roman Chistokhodov
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56aa9f4a9c
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Put MOVETYPE_COMPOUND usage under if
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8 years ago |
Roman Chistokhodov
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b7990e270d
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Remove usage of MOVETYPE_COMPOUND to prevent crash
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8 years ago |
Alibek Omarov
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8d6f8c1a73
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Merge pull request #20 from nekonomicon/minor_bugfixes
Fix some crashes.
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8 years ago |
Night Owl
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5171dfb729
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Fix traceattack.
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8 years ago |
Night Owl
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d94bc0d5e0
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Remove vendetta code.
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8 years ago |
Night Owl
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163bc4cb73
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Merge branch 'minor_bugfixes' into poke646
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8 years ago |
Night Owl
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74edcd09b3
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Make duplicate global variables extern.
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8 years ago |
Night Owl
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2d0ef9914a
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Prevent crash when pressed USE and called scripted_sequence.
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8 years ago |
Night Owl
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2a0b98bc54
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Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game.
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8 years ago |
Night Owl
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3d07512518
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Remove unneeded macros.
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8 years ago |
Night Owl
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20af3536cb
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Nails damage fix.
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8 years ago |
Night Owl
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e1483e1fcf
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Merge some code from hlsdk2.4.
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8 years ago |
Night Owl
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3968b25371
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Fix build.
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8 years ago |
Night Owl
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09250f944c
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Merge forgotten change.
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8 years ago |
Night Owl
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8af4cfbe56
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Make duplicate global variables extern.
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8 years ago |
Night Owl
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cbd4894c6c
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Use play command intead of mp3.
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8 years ago |
Night Owl
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e5b7b8a867
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Merge @malortie's patches for poke646.
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8 years ago |
mittorn
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21317e7da3
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Fix build on some enviroments
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8 years ago |