758 Commits (2c596747d2d7b547885461fc4c0f444569cb588f)
 

Author SHA1 Message Date
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2 years ago
Andrey Akhmichin dacdd296f8
Merge branch 'master' into hlfixed 2 years ago
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2 years ago
Andrey Akhmichin 347595e1ee
Merge branch 'master' into hlfixed 2 years ago
Alibek Omarov 63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329) 2 years ago
Andrey Akhmichin 661d680b6d
Merge branch 'master' into hlfixed 2 years ago
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328) 2 years ago
Roman Chistokhodov 99dc2c519f
Fix HUD_ChatInputPosition qualifier (#323) 2 years ago
Roman Chistokhodov 939237df71
Update README.md. Add a note about mods [ci skip] (#321) 2 years ago
Andrey Akhmichin 953af26074
Merge branch 'master' into hlfixed 2 years ago
Alibek Omarov 8f5c36dc62 client: fix GoldSrc input being enabled for Android on x86 2 years ago
Roman Chistokhodov 237c63da30
Disable barnacle fix and set corpsephysics to 0 by default (#307) 2 years ago
Andrey Akhmichin 9c6c354fb5
Merge branch 'master' into hlfixed 2 years ago
Roman Chistokhodov 03cdf7a0e1
Restore room sound type (#304) 2 years ago
Roman Chistokhodov 19e5c784af
Fix geiger sounds interrupting other sounds (#303) 2 years ago
Roman Chistokhodov d30986e328
Barney checks for player to avoid friendly fire (#305) 2 years ago
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2 years ago
Roman Chistokhodov d9d46bcc2b
Include changelog in README.md [ci skip] (#302) 2 years ago
Andrey Akhmichin d4d390422c
Merge branch 'master' into hlfixed 2 years ago
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2 years ago
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2 years ago
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2 years ago
Alibek Omarov 70516c988f scripts: upgrade to Android NDK 25 2 years ago
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2 years ago
Roman Chistokhodov 5d64c9ceb4
Fix building with msvc 6 (#295) 2 years ago
Roman Chistokhodov 4678d49392
Add manual workflow (#296) 2 years ago
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2 years ago
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
Roman Chistokhodov d3dba792b1
Fix client event angles (#290) 2 years ago
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2 years ago
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2 years ago
Roman Chistokhodov 4e7d64180b
Fix trace initialization in PM_TraceModel usage. Related issue: https://github.com/ValveSoftware/halflife/issues/3283 (#287) 2 years ago
Andrey Akhmichin d7f9281322
Merge branch 'master' into hlfixed 2 years ago
Andrey Akhmichin 0207817bf4
client: wscript: false_vgui->fake_vgui. 2 years ago
Andrey Akhmichin 2f7c40841f
Turn off selfgauss. 2 years ago
Andrey Akhmichin 59c7ccc5ab
Turn on fixes. 2 years ago
Roman Chistokhodov c1f0f25f1b
Rename .github.yml to build.yml (#285) 2 years ago
Roman Chistokhodov 695e2e060b
Rename false_vgui to fake_vgui (#286) 2 years ago
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2 years ago
nekonomicon 51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times 2 years ago
Roman Chistokhodov bed35fe8d1
Remove mingw build instructions and remove building with mingw from github workflow (#283) 2 years ago
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2 years ago
Alibek Omarov 88e13e8ce1
readme: update appveyor links 2 years ago
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
Roman Chistokhodov 1313bb1b66
Update build instructions. Rename cmake project from HLSDK-XASH3D to HLSDK-PORTABLE (#274) 2 years ago
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2 years ago
Alibek Omarov 468780d997 wscript: sync with cmake, enable goldsrc support by default 2 years ago