Roman Chistokhodov
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ed676a5413
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Fix deploy animations on fast weapon switching (#289)
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2 years ago |
Roman Chistokhodov
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25ba2b4e5f
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Fix ServerActivate check for clients (#288)
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2 years ago |
Roman Chistokhodov
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4e7d64180b
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Fix trace initialization in PM_TraceModel usage. Related issue: https://github.com/ValveSoftware/halflife/issues/3283 (#287)
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2 years ago |
Andrey Akhmichin
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0207817bf4
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client: wscript: false_vgui->fake_vgui.
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2 years ago |
Roman Chistokhodov
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c1f0f25f1b
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Rename .github.yml to build.yml (#285)
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2 years ago |
Roman Chistokhodov
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695e2e060b
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Rename false_vgui to fake_vgui (#286)
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2 years ago |
Roman Chistokhodov
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6648265594
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compile.bat in release mode. Remove BOM from tripmine.cpp (#284)
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2 years ago |
nekonomicon
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51aaeaab94
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Merge pull request #280 from FreeSlave/weapon_animation_times
Add WEAPONS_ANIMATION_TIMES_FIX macros. Fix #172
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2 years ago |
Roman Chistokhodov
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bed35fe8d1
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Remove mingw build instructions and remove building with mingw from github workflow (#283)
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2 years ago |
Roman Chistokhodov
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e51878c45b
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Fix alien controllers facing in idle state (#282)
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2 years ago |
Alibek Omarov
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88e13e8ce1
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readme: update appveyor links
AppVeyor didn't ack'ed that we changed repository name, so it was done manually.
Thanks, @FreeSlave, for pointing me at this
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2 years ago |
Roman Chistokhodov
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74f3ec7f61
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Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro
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2 years ago |
Roman Chistokhodov
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058626fc18
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Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy
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2 years ago |
Roman Chistokhodov
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12a2aeb3c1
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Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times
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2 years ago |
Roman Chistokhodov
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763af29054
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Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275)
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2 years ago |
Roman Chistokhodov
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1313bb1b66
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Update build instructions. Rename cmake project from HLSDK-XASH3D to HLSDK-PORTABLE (#274)
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2 years ago |
Roman Chistokhodov
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5a68ce08bc
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Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272)
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2 years ago |
Alibek Omarov
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468780d997
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wscript: sync with cmake, enable goldsrc support by default
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2 years ago |
Alibek Omarov
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33aa1b0a10
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engine: add new undocumented function to server funcs
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2 years ago |
Roman Chistokhodov
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7e8dec0c03
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Update README.me with better build instructions (#266)
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2 years ago |
Roman Chistokhodov
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c8c2841ab9
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Build with GoldSource input by default on Windows and Linux (#264)
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2 years ago |
Roman Chistokhodov
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c01f154873
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Fix tripmine viewmodel having wrong body on first pickup (#262)
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2 years ago |
Roman Chistokhodov
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1c42a4170c
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Fix drawing non-latin characters from titles.txt (#261)
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2 years ago |
Andrey Akhmichin
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4f5e71238f
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Merge branch 'master' into zombie-x
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2 years ago |
Andrey Akhmichin
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f3b8ba2cb5
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Merge branch 'master' into sohl1.2
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2 years ago |
Alibek Omarov
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4aba145f9e
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cmake: add missing definitions for SerenityOS and DOS4GW
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2 years ago |
Jesse Buhagiar
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b933d14384
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Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
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2 years ago |
Andrey Akhmichin
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7276284f8e
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github actions: update vgui path.
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2 years ago |
Andrey Akhmichin
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b0b68d5755
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cmake: update vgui path.
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2 years ago |
Andrey Akhmichin
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eeeff1aa34
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Add vgui_support as submodule.
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2 years ago |
Andrey Akhmichin
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ecd846d48e
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Remove submodule vgui-dev.
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2 years ago |
Andrey Akhmichin
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748ff6133c
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cmake: fix broken link.
|
2 years ago |
Andrey Akhmichin
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4c3d972247
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Merge branch 'sohl1.2' into zombie-x
|
2 years ago |
Andrey Akhmichin
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034a024348
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Fix build with barnacle fix.
|
2 years ago |
Andrey Akhmichin
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57d0e3fae8
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Merge branch 'sohl1.2' into zombie-x
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2 years ago |
Andrey Akhmichin
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ac75b528a1
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Merge branch 'master' into sohl1.2
|
2 years ago |
Andrey Akhmichin
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987ea07ce1
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cmake: add more options and show more diagnostic messages.
|
2 years ago |
Andrey Akhmichin
|
2363a8ff21
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cmake: do not link libm for MSVC.
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2 years ago |
Andrey Akhmichin
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7431c7a717
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cmake: try to link libm.
|
2 years ago |
Andrey Akhmichin
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d8dea3cc2b
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cmake: add missing bracket.
|
2 years ago |
Andrey Akhmichin
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d8b05d12d5
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cmake: better tgmath.h check.
|
2 years ago |
Andrey Akhmichin
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1397f3ab4f
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cmake: use "lib" prefixe only for Android.
|
2 years ago |
Andrey Akhmichin
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b5d4f16086
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cmake: change gamedir and server library name.
|
3 years ago |
Andrey Akhmichin
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21e5afc8d8
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cmake: change gamedir and server library name.
|
3 years ago |
Andrey Akhmichin
|
b54d8b00e7
|
Merge branch 'sohl1.2' into zombie-x
|
3 years ago |
Andrey Akhmichin
|
16150d31b6
|
Merge branch 'master' into sohl1.2
|
3 years ago |
Andrey Akhmichin
|
7b50c80e74
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Merge branch 'sohl1.2' into zombie-x
|
3 years ago |
Roman Chistokhodov
|
ab38461c33
|
Implement 'corpsephysics' cvar. Issue #190 (#255)
|
3 years ago |
Roman Chistokhodov
|
8d844a1764
|
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254)
|
3 years ago |
Roman Chistokhodov
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3dc739547c
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Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253)
|
3 years ago |