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Fix human grunt's weapon reload.
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@ -1191,6 +1191,7 @@ void CHGrunt::Spawn()
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// Only one arctic head available.
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// Only one arctic head available.
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SetBodygroup( HEAD_GROUP, HEAD_ARCTIC );
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SetBodygroup( HEAD_GROUP, HEAD_ARCTIC );
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}
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}
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m_cAmmoLoaded = m_cClipSize;
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CTalkMonster::g_talkWaitTime = 0;
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CTalkMonster::g_talkWaitTime = 0;
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