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Fix Android build.

halloween
Night Owl 6 years ago
parent
commit
f8ded34ce6
  1. 4
      dlls/Android.mk

4
dlls/Android.mk

@ -20,7 +20,7 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \
$(LOCAL_PATH)/../public \ $(LOCAL_PATH)/../public \
$(LOCAL_PATH)/../pm_shared \ $(LOCAL_PATH)/../pm_shared \
$(LOCAL_PATH)/../game_shared \ $(LOCAL_PATH)/../game_shared \
$(LOCAL_PATH)/halloween $(LOCAL_PATH)/shall
LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \ LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \
alias.cpp animating.cpp animation.cpp apache.cpp barnacle.cpp barney.cpp \ alias.cpp animating.cpp animation.cpp apache.cpp barnacle.cpp barney.cpp \
@ -38,7 +38,7 @@ LOCAL_SRC_FILES := aflock.cpp agrunt.cpp schedule.cpp airtank.cpp \
singleplay_gamerules.cpp skill.cpp sound.cpp soundent.cpp spectator.cpp squadmonster.cpp \ singleplay_gamerules.cpp skill.cpp sound.cpp soundent.cpp spectator.cpp squadmonster.cpp \
squeakgrenade.cpp stats.cpp subs.cpp talkmonster.cpp teamplay_gamerules.cpp tempmonster.cpp \ squeakgrenade.cpp stats.cpp subs.cpp talkmonster.cpp teamplay_gamerules.cpp tempmonster.cpp \
tentacle.cpp triggers.cpp tripmine.cpp turret.cpp util.cpp weapons.cpp world.cpp xen.cpp \ tentacle.cpp triggers.cpp tripmine.cpp turret.cpp util.cpp weapons.cpp world.cpp xen.cpp \
zombie.cpp glock.cpp halloween/shall_map_fixes.cpp \ zombie.cpp glock.cpp shall/shall_map_fixes.cpp \
../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c ../pm_shared/pm_debug.c ../pm_shared/pm_math.c ../pm_shared/pm_shared.c
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)

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