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@ -246,7 +246,7 @@ class CItemBattery : public CItem
@@ -246,7 +246,7 @@ class CItemBattery : public CItem
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}; |
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LINK_ENTITY_TO_CLASS( item_battery, CItemBattery ) |
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/*
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class CItemPrecache : public CItem |
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{ |
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void Spawn( void ) |
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@ -270,7 +270,7 @@ LINK_ENTITY_TO_CLASS( weapon_9mmhandgun, CItemPrecache );
@@ -270,7 +270,7 @@ LINK_ENTITY_TO_CLASS( weapon_9mmhandgun, CItemPrecache );
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LINK_ENTITY_TO_CLASS( ammo_9mmAR, CItemPrecache ); |
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LINK_ENTITY_TO_CLASS( ammo_crossbow, CItemPrecache ); |
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LINK_ENTITY_TO_CLASS( ammo_buckshot, CItemPrecache ); |
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*/ |
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class CItemLongJump : public CItem |
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{ |
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void Spawn( void ) |
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