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@ -1005,7 +1005,7 @@ float UTIL_Approach( float target, float value, float speed )
@@ -1005,7 +1005,7 @@ float UTIL_Approach( float target, float value, float speed )
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float UTIL_ApproachAngle( float target, float value, float speed ) |
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{ |
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target = UTIL_AngleMod( target ); |
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value = UTIL_AngleMod( target ); |
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value = UTIL_AngleMod( value ); |
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float delta = target - value; |
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