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@ -267,11 +267,11 @@ public: |
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static TYPEDESCRIPTION m_SaveData[]; |
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static TYPEDESCRIPTION m_SaveData[]; |
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string_t m_iTargetName[MAX_MULTI_TARGETS];// list if indexes into global string array
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float m_flTargetDelay[MAX_MULTI_TARGETS];// delay (in seconds) from time of manager fire to target fire
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int m_cTargets; // the total number of targets in this manager's fire list.
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int m_cTargets; // the total number of targets in this manager's fire list.
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int m_index; // Current target
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int m_index; // Current target
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float m_startTime;// Time we started firing
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float m_startTime;// Time we started firing
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string_t m_iTargetName[MAX_MULTI_TARGETS];// list if indexes into global string array
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float m_flTargetDelay[MAX_MULTI_TARGETS];// delay (in seconds) from time of manager fire to target fire
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private: |
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private: |
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inline BOOL IsClone( void ) { return ( pev->spawnflags & SF_MULTIMAN_CLONE ) ? TRUE : FALSE; } |
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inline BOOL IsClone( void ) { return ( pev->spawnflags & SF_MULTIMAN_CLONE ) ? TRUE : FALSE; } |
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inline BOOL ShouldClone( void ) |
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inline BOOL ShouldClone( void ) |
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@ -1321,9 +1321,9 @@ public: |
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static TYPEDESCRIPTION m_SaveData[]; |
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static TYPEDESCRIPTION m_SaveData[]; |
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string_t m_changeTarget; |
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char m_szMapName[cchMapNameMost]; // trigger_changelevel only: next map
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char m_szMapName[cchMapNameMost]; // trigger_changelevel only: next map
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char m_szLandmarkName[cchMapNameMost]; // trigger_changelevel only: landmark on next map
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char m_szLandmarkName[cchMapNameMost]; // trigger_changelevel only: landmark on next map
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string_t m_changeTarget; |
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float m_changeTargetDelay; |
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float m_changeTargetDelay; |
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}; |
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}; |
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