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Revert changes for camera.

hltopdown
Andrey Akhmichin 3 years ago
parent
commit
ebfc697a45
  1. 4
      cl_dll/in_camera.cpp

4
cl_dll/in_camera.cpp

@ -167,8 +167,8 @@ void DLLEXPORT CAM_Think( void ) @@ -167,8 +167,8 @@ void DLLEXPORT CAM_Think( void )
#endif
vec3_t viewangles;
if( gEngfuncs.GetMaxClients() > 1 && CL_IsThirdPerson() )
CAM_ToFirstPerson();
// if( gEngfuncs.GetMaxClients() > 1 && CL_IsThirdPerson() )
// CAM_ToFirstPerson();
switch( (int)cam_command->value )
{

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