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Set monsteryawspeedfix cvar to 1 by default.
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@ -35,7 +35,7 @@ cvar_t weaponstay = { "mp_weaponstay","0", FCVAR_SERVER };
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cvar_t selfgauss = { "selfgauss", "1", FCVAR_SERVER };
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cvar_t selfgauss = { "selfgauss", "1", FCVAR_SERVER };
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cvar_t chargerfix = { "chargerfix", "0", FCVAR_SERVER };
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cvar_t chargerfix = { "chargerfix", "0", FCVAR_SERVER };
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cvar_t satchelfix = { "satchelfix", "0", FCVAR_SERVER };
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cvar_t satchelfix = { "satchelfix", "0", FCVAR_SERVER };
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cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "0", FCVAR_SERVER };
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cvar_t monsteryawspeedfix = { "monsteryawspeedfix", "1", FCVAR_SERVER };
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cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER };
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cvar_t forcerespawn = { "mp_forcerespawn","1", FCVAR_SERVER };
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cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER };
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cvar_t flashlight = { "mp_flashlight","0", FCVAR_SERVER };
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cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER };
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cvar_t aimcrosshair = { "mp_autocrosshair","1", FCVAR_SERVER };
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