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Fix compilation.
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@ -95,9 +95,9 @@ void CHornet::Spawn( void )
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SetTouch( &CHornet::DieTouch );
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SetThink( &CHornet::StartTrack );
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/*edict_t *pSoundEnt = pev->owner;
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edict_t *pSoundEnt = pev->owner;
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if( !pSoundEnt )
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pSoundEnt = edict();*/
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pSoundEnt = edict();
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switch( RANDOM_LONG( 0, 2 ) )
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{
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