Night Owl 8 years ago
parent
commit
e1752489c3
  1. 2
      dlls/aghl/agclient.cpp

2
dlls/aghl/agclient.cpp

@ -516,7 +516,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type ) @@ -516,7 +516,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type )
//Weapon
if (pPlayer && pPlayer->IsAlive() && !pPlayer->IsSpectator() && pPlayer->m_pActiveItem && pPlayer->m_pActiveItem->m_iId < MAX_WEAPONS)
{
char* pWeapon = strstr(pPlayer->m_pActiveItem->pszName(),"weapon_");
char* pWeapon = (char*)strstr(pPlayer->m_pActiveItem->pszName(),"weapon_");
if (pWeapon)
{
pText = pText + sprintf(pText,"%s",&pWeapon[7]);

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