|
|
@ -156,7 +156,7 @@ void CGameRules::RefreshSkillData ( void ) |
|
|
|
gSkillData.gargantuaHealth = GetSkillCvar( "sk_gargantua_health" ); |
|
|
|
gSkillData.gargantuaHealth = GetSkillCvar( "sk_gargantua_health" ); |
|
|
|
gSkillData.gargantuaDmgSlash = GetSkillCvar( "sk_gargantua_dmg_slash" ); |
|
|
|
gSkillData.gargantuaDmgSlash = GetSkillCvar( "sk_gargantua_dmg_slash" ); |
|
|
|
gSkillData.gargantuaDmgFire = GetSkillCvar( "sk_gargantua_dmg_fire" ); |
|
|
|
gSkillData.gargantuaDmgFire = GetSkillCvar( "sk_gargantua_dmg_fire" ); |
|
|
|
gSkillData.gargantuaDmgStomp = GetSkillCvar( "sk_gargantua_dmg_stomp "); |
|
|
|
gSkillData.gargantuaDmgStomp = GetSkillCvar( "sk_gargantua_dmg_stomp" ); |
|
|
|
|
|
|
|
|
|
|
|
// Hassassin
|
|
|
|
// Hassassin
|
|
|
|
gSkillData.hassassinHealth = GetSkillCvar( "sk_hassassin_health" ); |
|
|
|
gSkillData.hassassinHealth = GetSkillCvar( "sk_hassassin_health" ); |
|
|
|