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Fix mp3 player.

thegate
Night Owl 6 years ago
parent
commit
d600d214ce
  1. 20
      cl_dll/hud.cpp
  2. 64
      dlls/TheGate/command.cpp
  3. 7
      dlls/client.cpp
  4. 5
      dlls/player.cpp

20
cl_dll/hud.cpp

@ -100,6 +100,23 @@ void __CmdFunc_ToggleServerBrowser( void ) @@ -100,6 +100,23 @@ void __CmdFunc_ToggleServerBrowser( void )
{
}
int __MsgFunc_PlayMP3( const char *pszName, int iSize, void *pbuf )
{
char cmd[64];
BEGIN_READ( pbuf, iSize );
sprintf( cmd, "sound/mp3/%s", READ_STRING() );
gEngfuncs.pfnPrimeMusicStream( cmd, 1 );
return 1;
}
void __CmdFunc_StopMP3( void )
{
gEngfuncs.pfnPrimeMusicStream( 0, 0 );
}
// TFFree Command Menu Message Handlers
int __MsgFunc_ValClass( const char *pszName, int iSize, void *pbuf )
{
@ -183,6 +200,9 @@ void CHud::Init( void ) @@ -183,6 +200,9 @@ void CHud::Init( void )
// VGUI Menus
HOOK_MESSAGE( VGUIMenu );
HOOK_MESSAGE( PlayMP3 );
HOOK_COMMAND( "stopmp3", StopMP3 );
CVAR_CREATE( "hud_classautokill", "1", FCVAR_ARCHIVE | FCVAR_USERINFO ); // controls whether or not to suicide immediately on TF class switch
CVAR_CREATE( "hud_takesshots", "0", FCVAR_ARCHIVE ); // controls whether or not to automatically take screenshots at the end of a round
hud_textmode = CVAR_CREATE ( "hud_textmode", "0", FCVAR_ARCHIVE );

64
dlls/TheGate/command.cpp

@ -23,16 +23,13 @@ @@ -23,16 +23,13 @@
class CTriggerCommand : public CPointEntity
{
public:
void Spawn(void);
void Spawn();
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
private:
void PlayMP3(CBaseEntity* pClient, const char* song);
};
LINK_ENTITY_TO_CLASS(trigger_command, CTriggerCommand);
LINK_ENTITY_TO_CLASS( trigger_command, CTriggerCommand )
void CTriggerCommand::Spawn(void)
void CTriggerCommand::Spawn()
{
pev->solid = SOLID_NOT;
pev->movetype = MOVETYPE_NONE;
@ -42,59 +39,16 @@ void CTriggerCommand::Spawn(void) @@ -42,59 +39,16 @@ void CTriggerCommand::Spawn(void)
void CTriggerCommand::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
{
if (!pActivator || !pActivator->IsNetClient())
return;
const char* command = STRING(pev->netname);
char cmd[64];
if (!command || !*command)
if( !pActivator || !pActivator->IsPlayer() )
return;
// ALERT(at_console, "%s with command \"%s\"\n", STRING(pev->classname), command);
char* str = NULL;
if ((str = (char*)strstr(command, "playmp3")) != NULL)
{
int pchlen = 0;
int extlen = 3; // "mp3" excluding NULL terminator.
int ideallen = 0;
char* pch = NULL, *lastpch = NULL;
char* song = NULL;
pch = strtok(str, " .");
while (pch)
{
pchlen = strlen(pch);
ideallen = (pchlen <= extlen) ? pchlen : extlen;
if (strncmp(pch, "mp3", sizeof(char) * ideallen) == 0)
{
pch = NULL;
}
else
{
lastpch = pch;
pch = strtok(NULL, " .");
}
}
song = lastpch;
if( !pev->netname )
return;
PlayMP3(pActivator, song);
}
sprintf( cmd, "%s\n", STRING( pev->netname ) );
CLIENT_COMMAND( ENT( pActivator->pev ), cmd );
UTIL_Remove( this );
}
void CTriggerCommand::PlayMP3(CBaseEntity* pClient, const char* song)
{
ASSERT(pClient != NULL);
char cmd[128];
sprintf(cmd, "play sound/mp3/%s.mp3\n", song);
CLIENT_COMMAND(ENT(pClient->pev),cmd);
}

7
dlls/client.cpp

@ -49,6 +49,7 @@ extern void CopyToBodyQue( entvars_t* pev ); @@ -49,6 +49,7 @@ extern void CopyToBodyQue( entvars_t* pev );
extern int giPrecacheGrunt;
extern int gmsgSayText;
extern int gmsgBhopcap;
extern int gmsgPlayMP3;
extern cvar_t allow_spectators;
@ -487,6 +488,12 @@ void ClientCommand( edict_t *pEntity ) @@ -487,6 +488,12 @@ void ClientCommand( edict_t *pEntity )
{
GetClassPtr( (CBasePlayer *)pev )->ForceClientDllUpdate();
}
else if( FStrEq(pcmd, "playmp3" ) )
{
MESSAGE_BEGIN( MSG_ONE, gmsgPlayMP3, NULL, ENT( pev ) );
WRITE_STRING( (char *)CMD_ARGV( 1 ) );
MESSAGE_END();
}
else if( FStrEq(pcmd, "give" ) )
{
if( g_flWeaponCheat != 0.0 )

5
dlls/player.cpp

@ -190,6 +190,7 @@ int gmsgStatusText = 0; @@ -190,6 +190,7 @@ int gmsgStatusText = 0;
int gmsgStatusValue = 0;
int gmsgScope = 0;
int gmsgPlayMP3 = 0;
void LinkUserMessages( void )
{
@ -233,12 +234,12 @@ void LinkUserMessages( void ) @@ -233,12 +234,12 @@ void LinkUserMessages( void )
gmsgFade = REG_USER_MSG( "ScreenFade", sizeof(ScreenFade) );
gmsgAmmoX = REG_USER_MSG( "AmmoX", 2 );
gmsgTeamNames = REG_USER_MSG( "TeamNames", -1 );
gmsgPlayMP3 = REG_USER_MSG( "PlayMP3", -1 );
gmsgScope = REG_USER_MSG( "Scope", 1 );
gmsgBhopcap = REG_USER_MSG( "Bhopcap", 1 );
gmsgStatusText = REG_USER_MSG( "StatusText", -1 );
gmsgStatusValue = REG_USER_MSG( "StatusValue", 3 );
gmsgScope = REG_USER_MSG( "Scope", 1 );
}
LINK_ENTITY_TO_CLASS( player, CBasePlayer )

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