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https://github.com/YGGverse/hlsdk-portable.git
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Do not send messages for geiger and flashlight.
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@ -246,7 +246,6 @@ void LinkUserMessages( void )
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gmsgFade = REG_USER_MSG( "ScreenFade", sizeof(ScreenFade) );
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gmsgAmmoX = REG_USER_MSG( "AmmoX", 2 );
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gmsgTeamNames = REG_USER_MSG( "TeamNames", -1 );
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gmsgBhopcap = REG_USER_MSG( "Bhopcap", 1 );
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gmsgQItems = REG_USER_MSG( "QItems", 4 );
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@ -257,6 +256,7 @@ void LinkUserMessages( void )
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gmsgAllowSpec = REG_USER_MSG( "AllowSpec", 1 ); //Allow spectator button message.
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gmsgSpectator = REG_USER_MSG( "Spectator", 2 ); //Spectator message.
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//-- Martin Webrant
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gmsgBhopcap = REG_USER_MSG( "Bhopcap", 1 );
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}
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LINK_ENTITY_TO_CLASS( player, CBasePlayer )
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@ -3639,7 +3639,7 @@ void CBasePlayer::UpdateClientData( void )
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}
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FireTargets( "game_playerspawn", this, this, USE_TOGGLE, 0 );
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/*
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// Send flashlight status
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MESSAGE_BEGIN( MSG_ONE, gmsgFlashlight, NULL, pev );
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WRITE_BYTE( FlashlightIsOn() ? 1 : 0 );
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@ -3650,7 +3650,7 @@ void CBasePlayer::UpdateClientData( void )
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MESSAGE_BEGIN( MSG_ONE, gmsgGeigerRange, NULL, pev );
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WRITE_BYTE( 0 );
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MESSAGE_END();
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*/
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InitStatusBar();
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}
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