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@ -43,6 +43,11 @@ LINK_ENTITY_TO_CLASS(monster_cleansuit_scientist, CCleansuitScientist); |
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//=========================================================
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//=========================================================
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void CCleansuitScientist::Spawn(void) |
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void CCleansuitScientist::Spawn(void) |
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{ |
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{ |
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if (pev->body == -1) |
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{// -1 chooses a random head
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pev->body = RANDOM_LONG(0, NUM_SCIENTIST_HEADS - 1);// pick a head, any head
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} |
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Precache(); |
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Precache(); |
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SET_MODEL(ENT(pev), "models/cleansuit_scientist.mdl"); |
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SET_MODEL(ENT(pev), "models/cleansuit_scientist.mdl"); |
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@ -63,11 +68,6 @@ void CCleansuitScientist::Spawn(void) |
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// White hands
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// White hands
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pev->skin = 0; |
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pev->skin = 0; |
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if (pev->body == -1) |
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{// -1 chooses a random head
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pev->body = RANDOM_LONG(0, NUM_SCIENTIST_HEADS - 1);// pick a head, any head
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} |
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// Luther is black, make his hands black
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// Luther is black, make his hands black
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if (pev->body == HEAD_LUTHER) |
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if (pev->body == HEAD_LUTHER) |
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pev->skin = 1; |
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pev->skin = 1; |
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