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Fix build.

halloween
Night Owl 8 years ago
parent
commit
c6b353e092
  1. 2
      dlls/gauss.cpp
  2. 2
      dlls/nihilanth.cpp
  3. 2
      dlls/subs.cpp

2
dlls/gauss.cpp

@ -126,7 +126,7 @@ int CGauss::GetItemInfo( ItemInfo *p )
BOOL CGauss::IsUseable() BOOL CGauss::IsUseable()
{ {
// Currently charging, allow the player to fire it first. - Solokiller // Currently charging, allow the player to fire it first. - Solokiller
return CBasePlayerWeapon::IsUseable() || m_InAttack != 0; return CBasePlayerWeapon::IsUseable() || m_fInAttack != 0;
} }
BOOL CGauss::Deploy() BOOL CGauss::Deploy()

2
dlls/nihilanth.cpp

@ -356,7 +356,7 @@ void CNihilanth::UpdateOnRemove()
m_pBall = 0; m_pBall = 0;
} }
for( int i = 0; i < N_SPHERES, i++ ) for( int i = 0; i < N_SPHERES; i++ )
{ {
if( CBaseEntity* pSphere = (CBaseEntity *)m_hSphere[i] ) if( CBaseEntity* pSphere = (CBaseEntity *)m_hSphere[i] )
{ {

2
dlls/subs.cpp

@ -112,7 +112,7 @@ void CBaseEntity::UpdateOnRemove( void )
//Killtarget didn't do this before, so the counter broke. - Solokiller //Killtarget didn't do this before, so the counter broke. - Solokiller
if( CBaseEntity* pOwner = pev->owner ? Instance( pev->owner ) : 0 ) if( CBaseEntity* pOwner = pev->owner ? Instance( pev->owner ) : 0 )
{ {
pOwner->DeathNotice( this ); pOwner->DeathNotice( pev );
} }
} }

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