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@ -25,7 +25,7 @@ project (CLDLL)
@@ -25,7 +25,7 @@ project (CLDLL)
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set (CLDLL_LIBRARY client) |
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -w") |
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -DCLIENT_FOG -w") |
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") |
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set (CLDLL_SOURCES |
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@ -48,6 +48,7 @@ set (CLDLL_SOURCES
@@ -48,6 +48,7 @@ set (CLDLL_SOURCES
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hl/hl_events.cpp |
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hl/hl_objects.cpp |
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hl/hl_weapons.cpp |
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shall/clientfog.cpp |
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ammo.cpp |
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ammo_secondary.cpp |
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ammohistory.cpp |
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@ -91,7 +92,7 @@ set (CLDLL_SOURCES
@@ -91,7 +92,7 @@ set (CLDLL_SOURCES
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input_xash3d.cpp |
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scoreboard.cpp |
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MOTD.cpp) |
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public) |
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public shall ../dlls/shall) |
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if(USE_VOICEMGR) |
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#set(CLDLL_SOURCES |
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