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https://github.com/YGGverse/hlsdk-portable.git
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Update CMakeLists.txt.
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@ -29,7 +29,7 @@ project (HLSDK-XASH3D)
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option(USE_VGUI "Enable VGUI1. UNDONE" OFF)
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option(USE_VGUI2 "Enable VGUI2. UNDONE" OFF)
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option(USE_VOICEMGR "Enable VOICE MANAGER." OFF)
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option(BUILD_CLIENT "Build client dll" OFF)
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option(BUILD_CLIENT "Build client dll" ON)
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option(BUILD_SERVER "Build server dll" ON)
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#-----------------
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@ -25,7 +25,7 @@ project (CLDLL)
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set (CLDLL_LIBRARY client)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -w")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -DCLIENT_FOG -w")
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
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set (CLDLL_SOURCES
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@ -48,6 +48,7 @@ set (CLDLL_SOURCES
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hl/hl_events.cpp
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hl/hl_objects.cpp
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hl/hl_weapons.cpp
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shall/clientfog.cpp
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ammo.cpp
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ammo_secondary.cpp
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ammohistory.cpp
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@ -91,7 +92,7 @@ set (CLDLL_SOURCES
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input_xash3d.cpp
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scoreboard.cpp
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MOTD.cpp)
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public)
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include_directories (. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public shall ../dlls/shall)
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if(USE_VOICEMGR)
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#set(CLDLL_SOURCES
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@ -25,7 +25,7 @@ project (SVDLL)
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set (SVDLL_LIBRARY server)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -fno-exceptions -w")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -DCLIENT_FOG -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -fno-exceptions -w")
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
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set (SVDLL_SOURCES
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@ -127,13 +127,14 @@ set (SVDLL_SOURCES
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world.cpp
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xen.cpp
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zombie.cpp
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halloween/shall_map_fixes.cpp
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shall/fog.cpp
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shall/shall_map_fixes.cpp
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../pm_shared/pm_debug.c
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../pm_shared/pm_math.c
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../pm_shared/pm_shared.c
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)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public halloween)
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include_directories (. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public shall)
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if(USE_VOICEMGR)
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set(SVDLL_SOURCES
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