|
|
|
@ -1892,11 +1892,11 @@ void EV_FireAK47( struct event_args_s *args )
@@ -1892,11 +1892,11 @@ void EV_FireAK47( struct event_args_s *args )
|
|
|
|
|
|
|
|
|
|
if( gEngfuncs.GetMaxClients() > 1 ) |
|
|
|
|
{ |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_AK47, 2, &tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_AK47, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_AK47, 2, &tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_AK47, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
//======================
|
|
|
|
@ -1972,11 +1972,11 @@ void EV_FireMac10( struct event_args_s *args )
@@ -1972,11 +1972,11 @@ void EV_FireMac10( struct event_args_s *args )
|
|
|
|
|
|
|
|
|
|
if( gEngfuncs.GetMaxClients() > 1 ) |
|
|
|
|
{ |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MAC10, 2, &tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MAC10, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MAC10, 2, &tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MAC10, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 ); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
//======================
|
|
|
|
|