mirror of
https://github.com/YGGverse/hlsdk-portable.git
synced 2025-03-13 05:51:19 +00:00
Fix warnings.
This commit is contained in:
parent
cb3cceeb60
commit
bf4f01f9b2
@ -1274,15 +1274,15 @@ int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *h
|
||||
size = ent->v.size.z;
|
||||
|
||||
if( size > 512 ) // big brushes may be rotated, but dist check does not cover this
|
||||
dist = abs(delta.z), size = ent->v.size.z;
|
||||
dist = fabs(delta.z), size = ent->v.size.z;
|
||||
else
|
||||
{
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
}
|
||||
dist -= size / 2;
|
||||
|
||||
@ -1314,7 +1314,7 @@ int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *h
|
||||
// attachments/sounds, so we may just skip adding it to packet
|
||||
// but left it just hidden if we have enough visents to prevent
|
||||
// sending big delta packets, but reserve 256 slots for visible
|
||||
if( counter > 128 && !istrash || counter > 256 )
|
||||
if( ( counter > 128 && !istrash ) || counter > 256 )
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -224,7 +224,7 @@ static void COOP_CheckSaveSlots( void )
|
||||
|
||||
// check save slots (may be cleaned by newunit)
|
||||
GET_GAME_DIR(path);
|
||||
strcat( path, PATHSEP"save" );
|
||||
strcat( path, PATHSEP "save" );
|
||||
for( i = 0; i < ARRAYSIZE( g_CoopState.p.rgszSaveSlots ); i++ )
|
||||
{
|
||||
char fpath[256] = "";
|
||||
@ -233,8 +233,8 @@ static void COOP_CheckSaveSlots( void )
|
||||
if( !g_CoopState.p.rgszSaveSlots[i] )
|
||||
continue;
|
||||
|
||||
snprintf( fpath, 255, "%s"PATHSEP"%s.coop", path, g_CoopState.p.rgszSaveSlots[i] );
|
||||
if( f = fopen( fpath, "rb" ) )
|
||||
snprintf( fpath, 255, "%s" PATHSEP "%s.coop", path, g_CoopState.p.rgszSaveSlots[i] );
|
||||
if( ( f = fopen( fpath, "rb" ) ) )
|
||||
fclose( f );
|
||||
else
|
||||
g_CoopState.p.rgszSaveSlots[i][0] = 0;
|
||||
@ -256,7 +256,7 @@ void COOP_ClearSaves( void )
|
||||
const char *pszOldMap = NULL;
|
||||
|
||||
GET_GAME_DIR(path);
|
||||
strcat( path, PATHSEP"save" );
|
||||
strcat( path, PATHSEP "save" );
|
||||
|
||||
if( g_CoopState.landmarkTransition.szSourceMap[0] )
|
||||
pszOldMap = g_CoopState.landmarkTransition.szSourceMap;
|
||||
@ -270,7 +270,7 @@ void COOP_ClearSaves( void )
|
||||
return;
|
||||
}
|
||||
|
||||
while( entry = readdir( dir) )
|
||||
while( ( entry = readdir( dir ) ) )
|
||||
{
|
||||
if( Q_stricmpext("auto0-*", entry->d_name ) ||
|
||||
Q_stricmpext("auto1-*", entry->d_name ) ||
|
||||
@ -280,7 +280,7 @@ void COOP_ClearSaves( void )
|
||||
if( pszOldMap && !strncmp( entry->d_name + 6, pszOldMap, strlen( pszOldMap ) ) )
|
||||
continue;
|
||||
|
||||
snprintf( fpath, 255, "%s"PATHSEP"%s", path, entry->d_name );
|
||||
snprintf( fpath, 255, "%s" PATHSEP "%s", path, entry->d_name );
|
||||
ALERT( at_console, "Removing %s\n", fpath );
|
||||
remove( fpath );
|
||||
}
|
||||
@ -579,7 +579,7 @@ void COOP_MarkTriggers( void )
|
||||
{
|
||||
CBaseEntity *pTrigger = NULL;
|
||||
|
||||
while( pTrigger = UTIL_FindEntityByClassname( pTrigger, "trigger_changelevel" ) )
|
||||
while( ( pTrigger = UTIL_FindEntityByClassname( pTrigger, "trigger_changelevel" ) ) )
|
||||
{
|
||||
struct COOPChangelevelData *pData = COOP_GetTriggerData( pTrigger );
|
||||
//pData->fIsBack = !strcmp( pData->pszMapName, g_CoopState.landmarkTransition.szSourceMap );
|
||||
@ -933,7 +933,7 @@ CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer)
|
||||
|
||||
if( !train )
|
||||
return NULL;
|
||||
if( !train->pev->globalname ||!STRING(train->pev->globalname) || !STRING(train->pev->globalname)[0] )
|
||||
if( !train->pev->globalname || !( STRING( train->pev->globalname ) ) || !( STRING( train->pev->globalname ) )[0] )
|
||||
return NULL;
|
||||
// doors are elevators
|
||||
if( strcmp( STRING( train->pev->classname ), "func_train") && strcmp( STRING( train->pev->classname ), "func_tracktrain") && strcmp( STRING( train->pev->classname ), "func_door") )
|
||||
|
@ -45,7 +45,7 @@ void Ent_AddToBlacklist_f( void )
|
||||
|
||||
node->next = entblacklist;
|
||||
strncpy( node->pattern, CMD_ARGV(1), 31 );
|
||||
node->pattern[32] = 0;
|
||||
node->pattern[31] = 0;
|
||||
node->limit = atoi( CMD_ARGV(2) );
|
||||
node->behaviour = atoi( CMD_ARGV( 3 ) );
|
||||
node->clear = !!atoi( CMD_ARGV( 4 ) );
|
||||
@ -474,7 +474,7 @@ bool Ent_CheckModel( const char *model )
|
||||
return false;
|
||||
model_t *world = (model_t*)g_physfuncs.pfnGetModel(1);
|
||||
int submodel = atoi(model + 1);
|
||||
if( submodel < 1 || world && submodel >= world->numsubmodels )
|
||||
if( submodel < 1 || ( world && submodel >= world->numsubmodels ) )
|
||||
return false;
|
||||
} // do not allow to set different model types. bsp models will destroy all submodels on map
|
||||
else if( !strstr( model, ".mdl" ) && !strstr( model, ".spr" ) )
|
||||
@ -1093,7 +1093,7 @@ void Ent_Create_f( edict_t *player )
|
||||
if( pPlayer && pPlayer->IsPlayer() && pPlayer->m_ggm.pState && pPlayer->m_ggm.pState->fRegistered )
|
||||
entity->enttools_data.enttools = 2;
|
||||
|
||||
if( plid );
|
||||
if( plid )
|
||||
strcpy( entity->enttools_data.ownerid, plid );
|
||||
}
|
||||
}
|
||||
|
@ -327,7 +327,7 @@ const char *GGM_PlayerName( CBaseEntity *pPlayer )
|
||||
{
|
||||
if( !pPlayer )
|
||||
return "unnamed(NULL)";
|
||||
return (const char*)( ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected" );
|
||||
return (const char*)( ( pPlayer->pev->netname && ( STRING( pPlayer->pev->netname ) )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected" );
|
||||
}
|
||||
|
||||
/*
|
||||
@ -492,7 +492,7 @@ void Ent_RunGC( int flags, const char *userid, const char *pattern )
|
||||
continue;
|
||||
}
|
||||
|
||||
if( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 || ent->v.deadflag != DEAD_NO )
|
||||
if( ( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 ) || ent->v.deadflag != DEAD_NO )
|
||||
{
|
||||
ent->v.flags |= FL_KILLME;
|
||||
removed++;
|
||||
@ -742,7 +742,7 @@ bool GGM_FilterFileName( const char *name )
|
||||
{
|
||||
while( name && *name )
|
||||
{
|
||||
if( *name >= 'A' && *name <= 'z' || *name >= '0' && *name <= '9' || *name == '_' )
|
||||
if( ( *name >= 'A' && *name <= 'z' ) || ( *name >= '0' && *name <= '9' ) || *name == '_' )
|
||||
{
|
||||
name++;
|
||||
continue;
|
||||
@ -1439,7 +1439,7 @@ struct GGMPlayerState *GGM_GetState( const char *uid, const char *name )
|
||||
{
|
||||
struct GGMPlayerState *pState;
|
||||
struct GGMLogin *pLogin = GGM_LoadLogin( uid, name );
|
||||
char *rgpszBadNames[] = {
|
||||
const char *rgpszBadNames[] = {
|
||||
"player*", // does not even can set own name
|
||||
"*talat*",
|
||||
"*hmse*",
|
||||
@ -1739,7 +1739,7 @@ bool GGM_PlayerSpawn( CBasePlayer *pPlayer )
|
||||
return true;
|
||||
}
|
||||
|
||||
if( ( mp_coop.value || mp_spectator.value ) && pPlayer->m_ggm.iState == STATE_CONNECTED || !pPlayer->m_ggm.pState )
|
||||
if( ( ( mp_coop.value || mp_spectator.value ) && pPlayer->m_ggm.iState == STATE_CONNECTED ) || !pPlayer->m_ggm.pState )
|
||||
{
|
||||
if( !pPlayer->m_ggm.pState )
|
||||
GGM_ChatPrintf( pPlayer, "This nickname busy! Please login or change nickname\n" );
|
||||
@ -2640,7 +2640,7 @@ bool GGM_MenuCommand( CBasePlayer *player, const char *name )
|
||||
|
||||
GGM_PlayerMenu &m = player->m_ggm.menu.New( buf );
|
||||
|
||||
while( pFile = GGM::COM_ParseFile( pFile, buf ) )
|
||||
while( ( pFile = GGM::COM_ParseFile( pFile, buf ) ) )
|
||||
{
|
||||
char cmd[256];
|
||||
if( !(pFile = GGM::COM_ParseFile( pFile, cmd )) )
|
||||
@ -3018,7 +3018,7 @@ void SET_MODEL( edict_t *e, const char *model )
|
||||
{
|
||||
int index = g_engfuncs.pfnPrecacheModel(model);
|
||||
model_t *mod = (model_t*)g_physfuncs.pfnGetModel(index);
|
||||
if( !mod || mod->type == mod_brush && !mod->nodes )
|
||||
if( !mod || ( mod->type == mod_brush && !mod->nodes ) )
|
||||
g_engfuncs.pfnSetModel( e, mp_errormdlpath.string );
|
||||
|
||||
ALERT( at_console, "SET_MODEL %s %d\n", model, e->v.modelindex );
|
||||
|
@ -2849,7 +2849,7 @@ edict_t *EntSelectSpawnPoint( CBaseEntity *pPlayer )
|
||||
if( mp_coop.value || FStringNull( gpGlobals->startspot ) || !strlen(STRING( gpGlobals->startspot ) ) )
|
||||
{
|
||||
pSpot = NULL;
|
||||
while( pSpot = UTIL_FindEntityByClassname( pSpot, "info_player_start" ) )
|
||||
while( ( pSpot = UTIL_FindEntityByClassname( pSpot, "info_player_start" ) ) )
|
||||
{
|
||||
TraceResult tr;
|
||||
if( FNullEnt( pSpot ) )
|
||||
|
@ -217,7 +217,7 @@ public:
|
||||
virtual void StartSneaking( void ) { m_tSneaking = gpGlobals->time - 1; }
|
||||
virtual void StopSneaking( void ) { m_tSneaking = gpGlobals->time + 30; }
|
||||
virtual BOOL IsSneaking( void ) { return m_tSneaking <= gpGlobals->time; }
|
||||
virtual BOOL IsAlive( void ) { return (pev->deadflag == DEAD_NO) && pev->health > 0 || ( pev->flags & FL_SPECTATOR ); }
|
||||
virtual BOOL IsAlive( void ) { return ( ( pev->deadflag == DEAD_NO ) && pev->health > 0 ) || ( pev->flags & FL_SPECTATOR ); }
|
||||
virtual BOOL ShouldFadeOnDeath( void ) { return FALSE; }
|
||||
virtual BOOL IsPlayer( void ) { return !( pev->flags & FL_SPECTATOR ); } // Spectators should return FALSE for this, they aren't "players" as far as game logic is concerned
|
||||
|
||||
|
@ -439,7 +439,7 @@ void CProp::DamageSound( void )
|
||||
{
|
||||
int pitch;
|
||||
float fvol;
|
||||
char *rgpsz[6];
|
||||
const char *rgpsz[6];
|
||||
int i = 0;
|
||||
int material = m_Material;
|
||||
|
||||
|
@ -1465,7 +1465,7 @@ void CChangeLevel::UseChangeLevel( CBaseEntity *pActivator, CBaseEntity *pCaller
|
||||
{
|
||||
// if not activated by touch, do not count players
|
||||
m_coopData.fUsed = true;
|
||||
if( pCaller && FClassnameIs( pCaller->edict(), "multi_manager" ) || FClassnameIs( pCaller->edict(), "trigger_once" ) )
|
||||
if( ( pCaller && FClassnameIs( pCaller->edict(), "multi_manager" ) ) || FClassnameIs( pCaller->edict(), "trigger_once" ) )
|
||||
m_coopData.fSkipSpawnCheck = true;
|
||||
else
|
||||
m_coopData.fSkipSpawnCheck = false;
|
||||
@ -1729,7 +1729,7 @@ void CChangeLevel::ChangeLevelNow( CBaseEntity *pActivator )
|
||||
ALERT( at_console, "There are %d players in transition volume %s\n", count, m_szLandmarkName );
|
||||
|
||||
}
|
||||
else if( ( (gpGlobals->time -((CBasePlayer*)pPlayer)->m_ggm.flSpawnTime ) < 30 ) && FindTriggerTransition( m_szLandmarkName ) || !InTransitionVolume( pPlayer, m_szLandmarkName ) )
|
||||
else if( ( ( (gpGlobals->time -((CBasePlayer*)pPlayer)->m_ggm.flSpawnTime ) < 30 ) && FindTriggerTransition( m_szLandmarkName ) ) || !InTransitionVolume( pPlayer, m_szLandmarkName ) )
|
||||
{
|
||||
if( !m_coopData.fSkipSpawnCheck )
|
||||
{
|
||||
@ -2596,7 +2596,7 @@ void CTriggerCamera::CoopThink()
|
||||
}
|
||||
|
||||
// Nothing to look at!
|
||||
if( m_hTarget == NULL )
|
||||
if( m_hTarget == 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -2798,10 +2798,10 @@ void CTriggerCamera::FollowTarget()
|
||||
|
||||
void CTriggerCamera::CoopFollowTarget()
|
||||
{
|
||||
// if( m_hPlayer == NULL )
|
||||
// if( m_hPlayer == 0 )
|
||||
// return;
|
||||
|
||||
if( m_hTarget == NULL || m_flReturnTime < gpGlobals->time )
|
||||
if( m_hTarget == 0 || m_flReturnTime < gpGlobals->time )
|
||||
{
|
||||
for( int i = 1; i <= gpGlobals->maxClients; i++ )
|
||||
{
|
||||
|
@ -1113,12 +1113,12 @@ void UTIL_BloodStream( const Vector &origin, const Vector &direction, int color,
|
||||
Vector delta = origin - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1183,12 +1183,12 @@ void UTIL_BloodDrips( const Vector &origin, const Vector &direction, int color,
|
||||
Vector delta = origin - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1303,12 +1303,12 @@ void UTIL_DecalTrace( TraceResult *pTrace, int decalNumber )
|
||||
Vector delta = pTrace->vecEndPos - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1380,12 +1380,12 @@ void UTIL_PlayerDecalTrace( TraceResult *pTrace, int playernum, int decalNumber,
|
||||
Vector delta = pTrace->vecEndPos - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1441,12 +1441,12 @@ void UTIL_GunshotDecalTrace( TraceResult *pTrace, int decalNumber )
|
||||
Vector delta = pTrace->vecEndPos - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1488,12 +1488,12 @@ void UTIL_Sparks( const Vector &position )
|
||||
Vector delta = position - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
@ -1530,12 +1530,12 @@ void UTIL_Ricochet( const Vector &position, float scale )
|
||||
Vector delta = position - pPlayer->edict()->v.origin;
|
||||
float dist = 0;
|
||||
|
||||
if( abs(delta.x) > dist )
|
||||
dist = abs(delta.x);
|
||||
if( abs(delta.y) > dist )
|
||||
dist = abs(delta.y);
|
||||
if( abs(delta.z) > dist )
|
||||
dist = abs(delta.z);
|
||||
if( fabs(delta.x) > dist )
|
||||
dist = fabs(delta.x);
|
||||
if( fabs(delta.y) > dist )
|
||||
dist = fabs(delta.y);
|
||||
if( fabs(delta.z) > dist )
|
||||
dist = fabs(delta.z);
|
||||
if( dist > mp_maxtentdist.value)
|
||||
continue;
|
||||
|
||||
|
@ -484,7 +484,7 @@ public:
|
||||
}*/
|
||||
return 200;
|
||||
}
|
||||
int ObjectCaps( void ) { return CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION | FCAP_DONT_SAVE; }
|
||||
int ObjectCaps( void ) { return ( CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION ) | FCAP_DONT_SAVE; }
|
||||
};
|
||||
|
||||
#ifdef CLIENT_DLL
|
||||
|
Loading…
x
Reference in New Issue
Block a user