Alibek Omarov
7 years ago
committed by
GitHub
8 changed files with 0 additions and 365 deletions
@ -1,31 +0,0 @@ |
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@echo off |
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color 4F |
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echo XashXT Group 2006 (C) |
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echo Prepare source for backup |
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echo. |
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if exist backup.log del /f /q backup.log |
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if not exist D:\!backup/ mkdir D:\!backup\ |
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echo Prepare OK! |
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echo Please wait: backup in progress |
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C:\Progra~1\WinRar\rar a -agMMMYYYY-DD D:\!backup\.rar -dh -m5 @backup.lst >>backup.log |
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if errorlevel 1 goto error |
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if errorlevel 0 goto ok |
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:ok |
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cls |
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echo Source was sucessfully backuped |
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echo and stored in folder "backup" |
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echo Press any key for exit. :-) |
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if exist backup.log del /f /q backup.log |
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exit |
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:error |
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echo ****************************** |
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echo ***********Error!************* |
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echo ****************************** |
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echo **See backup.log for details** |
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echo ****************************** |
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echo ****************************** |
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echo. |
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echo press any key for exit :-( |
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pause>nul |
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exit |
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@ -1,36 +0,0 @@ |
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//======================================================================= |
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// Copyright XashXT Group 2007 © |
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// list with backup directories |
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//======================================================================= |
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// global stuff |
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xash.dsw |
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debug.bat |
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backup.lst |
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backup.bat |
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release.bat |
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change.log |
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make_sdk.bat |
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xash_sdk.lst |
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cl_dll\ |
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cl_dll\hl\ |
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common\ |
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dlls\ |
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game_shared\ |
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game_launch\ |
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engine\ |
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engine\client\ |
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engine\client\vgui\ |
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engine\server\ |
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engine\common\ |
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engine\common\imagelib\ |
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engine\common\soundlib\ |
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pm_shared\ |
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mainui\ |
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mainui\legacy |
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utils\ |
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utils\makefont\ |
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utils\vgui\ |
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utils\vgui\include\ |
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utils\vgui\lib\win32_vc6\ |
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@ -1,42 +0,0 @@ |
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@echo off |
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set MSDEV=BuildConsole |
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set CONFIG=/ShowTime /ShowAgent /nologo /cfg= |
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set MSDEV=msdev |
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set CONFIG=/make |
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set build_type=debug |
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set BUILD_ERROR= |
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call vcvars32 |
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%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Debug" %build_target% |
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if errorlevel 1 set BUILD_ERROR=1 |
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%MSDEV% mainui/mainui.dsp %CONFIG%"mainui - Win32 Debug" %build_target% |
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if errorlevel 1 set BUILD_ERROR=1 |
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if "%BUILD_ERROR%"=="" goto build_ok |
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echo ********************* |
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echo ********************* |
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echo *** Build Errors! *** |
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echo ********************* |
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echo ********************* |
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echo press any key to exit |
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echo ********************* |
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pause>nul |
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goto done |
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@rem |
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@rem Successful build |
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@rem |
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:build_ok |
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rem //delete log files |
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if exist engine\engine.plg del /f /q engine\engine.plg |
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if exist mainui\mainui.plg del /f /q mainui\mainui.plg |
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echo |
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echo Build succeeded! |
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echo |
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:done |
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@ -1,62 +0,0 @@ |
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@echo off |
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color 5A |
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echo XashXT Group 2010 (C) |
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echo Create Xash3D SDK |
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echo. |
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if not exist D:\Xash3D\src_main\xash_sdk/ mkdir D:\Xash3D\src_main\xash_sdk\ |
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if not exist D:\Xash3D\src_main\xash_sdk\engine/ mkdir D:\Xash3D\src_main\xash_sdk\engine\ |
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if not exist D:\Xash3D\src_main\xash_sdk\common/ mkdir D:\Xash3D\src_main\xash_sdk\common\ |
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if not exist D:\Xash3D\src_main\xash_sdk\mainui/ mkdir D:\Xash3D\src_main\xash_sdk\mainui\ |
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if not exist D:\Xash3D\src_main\xash_sdk\mainui\legacy/ mkdir D:\Xash3D\src_main\xash_sdk\mainui\legacy |
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if not exist D:\Xash3D\src_main\xash_sdk\utils/ mkdir D:\Xash3D\src_main\xash_sdk\utils\ |
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if not exist D:\Xash3D\src_main\xash_sdk\utils\makefont/ mkdir D:\Xash3D\src_main\xash_sdk\utils\makefont |
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui |
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\include/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\include |
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\lib/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\lib |
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if not exist D:\Xash3D\src_main\xash_sdk\utils\vgui\lib\win32_vc6/ mkdir D:\Xash3D\src_main\xash_sdk\utils\vgui\lib\win32_vc6 |
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if not exist D:\Xash3D\src_main\xash_sdk\game_launch/ mkdir D:\Xash3D\src_main\xash_sdk\game_launch\ |
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if not exist D:\Xash3D\src_main\xash_sdk\cl_dll/ mkdir D:\Xash3D\src_main\xash_sdk\cl_dll\ |
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if not exist D:\Xash3D\src_main\xash_sdkcl_dll\hl/ mkdir D:\Xash3D\src_main\xash_sdk\cl_dll\hl\ |
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if not exist D:\Xash3D\src_main\xash_sdk\dlls/ mkdir D:\Xash3D\src_main\xash_sdk\dlls\ |
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if not exist D:\Xash3D\src_main\xash_sdk\dlls\wpn_shared/ mkdir D:\Xash3D\src_main\xash_sdk\dlls\wpn_shared\ |
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if not exist D:\Xash3D\src_main\xash_sdk\game_shared/ mkdir D:\Xash3D\src_main\xash_sdk\game_shared\ |
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if not exist D:\Xash3D\src_main\xash_sdk\pm_shared/ mkdir D:\Xash3D\src_main\xash_sdk\pm_shared\ |
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@copy /Y engine\*.h xash_sdk\engine\*.h |
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@copy /Y game_launch\*.* xash_sdk\game_launch\*.* |
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@copy /Y mainui\*.* xash_sdk\mainui\*.* |
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@copy /Y mainui\legacy\*.* xash_sdk\mainui\legacy\*.* |
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@copy /Y common\*.* xash_sdk\common\*.* |
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@copy /Y cl_dll\*.* xash_sdk\cl_dll\*.* |
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@copy /Y cl_dll\hl\*.* xash_sdk\cl_dll\hl\*.* |
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@copy /Y dlls\*.* xash_sdk\dlls\*.* |
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@copy /Y dlls\wpn_shared\*.* xash_sdk\dlls\wpn_shared\*.* |
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@copy /Y utils\makefont\*.* xash_sdk\utils\makefont\*.* |
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@copy /Y utils\vgui\include\*.* xash_sdk\utils\vgui\include\*.* |
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@copy /Y utils\vgui\lib\win32_vc6\*.* xash_sdk\utils\vgui\lib\win32_vc6\*.* |
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@copy /Y game_shared\*.* xash_sdk\game_shared\*.* |
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@copy /Y pm_shared\*.* xash_sdk\pm_shared\*.* |
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@copy /Y xash_sdk.dsw xash_sdk\xash_sdk.dsw |
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echo Prepare OK! |
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echo Please wait: creating SDK in progress |
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C:\Progra~1\WinRar\rar a xash_sdk -dh -k -r -s -df -m5 @xash_sdk.lst >>makesdk.log |
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if errorlevel 1 goto error |
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if errorlevel 0 goto ok |
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:ok |
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cls |
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echo SDK was sucessfully created |
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echo and stored in RAR-chive "xash_sdk" |
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echo Press any key for exit. :-) |
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if exist makesdk.log del /f /q makesdk.log |
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exit |
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:error |
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echo ****************************** |
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echo ***********Error!************* |
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echo ****************************** |
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echo *See makesdk.log for details** |
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echo ****************************** |
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echo ****************************** |
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echo. |
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echo press any key for exit :-( |
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pause>nul |
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exit |
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@ -1,42 +0,0 @@ |
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@echo off |
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set MSDEV=BuildConsole |
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set CONFIG=/ShowTime /ShowAgent /nologo /cfg= |
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set MSDEV=msdev |
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set CONFIG=/make |
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set build_type=release |
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set BUILD_ERROR= |
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call vcvars32 |
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%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Release" %build_target% |
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if errorlevel 1 set BUILD_ERROR=1 |
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%MSDEV% mainui/mainui.dsp %CONFIG%"mainui - Win32 Release" %build_target% |
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if errorlevel 1 set BUILD_ERROR=1 |
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if "%BUILD_ERROR%"=="" goto build_ok |
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echo ********************* |
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echo ********************* |
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echo *** Build Errors! *** |
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echo ********************* |
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echo ********************* |
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echo press any key to exit |
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echo ********************* |
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pause>nul |
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goto done |
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@rem |
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@rem Successful build |
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@rem |
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:build_ok |
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rem //delete log files |
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if exist engine\engine.plg del /f /q engine\engine.plg |
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if exist mainui\mainui.plg del /f /q mainui\mainui.plg |
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echo |
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echo Build succeeded! |
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echo |
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:done |
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@ -1,65 +0,0 @@ |
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Microsoft Developer Studio Workspace File, Format Version 6.00 |
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! |
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############################################################################### |
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Project: "hl"=".\dlls\hl.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "client"=".\cl_dll\cl_dll.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "mainui"=".\mainui\mainui.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "engine"=".\engine\engine.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Global: |
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Package=<5> |
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{{{ |
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}}} |
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Package=<3> |
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{{{ |
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}}} |
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############################################################################### |
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@ -1,65 +0,0 @@ |
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Microsoft Developer Studio Workspace File, Format Version 6.00 |
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! |
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############################################################################### |
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Project: "hl"=".\dlls\hl.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "client"=".\cl_dll\cl_dll.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "mainui"=".\mainui\mainui.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Project: "game"=".\game_launch\game.dsp" - Package Owner=<4> |
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Package=<5> |
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{{{ |
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}}} |
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Package=<4> |
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{{{ |
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}}} |
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############################################################################### |
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Global: |
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Package=<5> |
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{{{ |
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}}} |
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Package=<3> |
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{{{ |
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}}} |
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############################################################################### |
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@ -1,22 +0,0 @@ |
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//======================================================================= |
|
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// Copyright XashXT Group 2011 Š |
|
||||||
// list with SDK directories |
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//======================================================================= |
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|
|
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// global stuff |
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xash_sdk\xash_sdk.dsw |
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xash_sdk\cl_dll\ |
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xash_sdk\cl_dll\hl\ |
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xash_sdk\common\ |
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xash_sdk\dlls\ |
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xash_sdk\game_shared\ |
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xash_sdk\game_launch\ |
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xash_sdk\engine\ |
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xash_sdk\pm_shared\ |
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xash_sdk\mainui\ |
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xash_dsk\mainui\legacy |
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xash_sdk\utils\ |
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xash_sdk\makefont\ |
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xash_sdk\utils\vgui\ |
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xash_sdk\utils\vgui\include\ |
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xash_sdk\utils\vgui\lib\win32_vc6\ |
|
Loading…
Reference in new issue