diff --git a/dlls/client.cpp b/dlls/client.cpp index c378f12c..60ee9390 100644 --- a/dlls/client.cpp +++ b/dlls/client.cpp @@ -1290,6 +1290,9 @@ int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *h state->playerclass = ent->v.playerclass; if( ent->v.deadflag == DEAD_DEAD ) state->solid = SOLID_NOT; + if( ent->v.movetype == MOVETYPE_WALK || ent->v.movetype == MOVETYPE_STEP ) + //state->effects |= EF_NOINTERP; + state->movetype = MOVETYPE_TOSS; } // Special stuff for players only