Browse Source

Merge branch 'master' into tot

tot
Andrey Akhmichin 4 years ago
parent
commit
b8ef59b737
  1. 2
      cl_dll/wscript
  2. 19
      dlls/wscript
  3. 1
      wscript

2
cl_dll/wscript

@ -88,7 +88,6 @@ def build(bld):
'.', '.',
'hl/', 'hl/',
'../dlls', '../dlls',
'../dlls/wpn_shared',
'../common', '../common',
'../engine', '../engine',
'../pm_shared', '../pm_shared',
@ -125,3 +124,4 @@ def build(bld):
subsystem = bld.env.MSVC_SUBSYSTEM, subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count() idx = bld.get_taskgen_count()
) )

19
dlls/wscript

@ -21,7 +21,6 @@ def configure(conf):
conf.fatal("Could not find hl.def") conf.fatal("Could not find hl.def")
def build(bld): def build(bld):
defines = []
source = bld.path.parent.ant_glob([ source = bld.path.parent.ant_glob([
'pm_shared/*.c', 'pm_shared/*.c',
]) ])
@ -130,16 +129,8 @@ def build(bld):
'zombie.cpp' 'zombie.cpp'
] ]
if bld.env.VOICEMGR:
source += bld.path.parent.ant_glob([
'game_shared/voice_gamemgr.cpp',
])
else:
defines += ['NO_VOICEGAMEMGR']
includes = [ includes = [
'.', '.',
'wpn_shared',
'../common', '../common',
'../engine', '../engine',
'../pm_shared', '../pm_shared',
@ -147,6 +138,15 @@ def build(bld):
'../public' '../public'
] ]
defines = []
if bld.env.VOICEMGR:
source += bld.path.parent.ant_glob([
'game_shared/voice_gamemgr.cpp',
])
else:
defines += ['NO_VOICEGAMEMGR']
libs = [] libs = []
if bld.env.DEST_OS not in ['android', 'dos']: if bld.env.DEST_OS not in ['android', 'dos']:
@ -166,3 +166,4 @@ def build(bld):
subsystem = bld.env.MSVC_SUBSYSTEM, subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count() idx = bld.get_taskgen_count()
) )

1
wscript

@ -272,6 +272,7 @@ def configure(conf):
conf.define('CLIENT_WEAPONS', '1') conf.define('CLIENT_WEAPONS', '1')
conf.define('CROWBAR_IDLE_ANIM', '1') conf.define('CROWBAR_IDLE_ANIM', '1')
conf.define('CROWBAR_DELAY_FIX', '0')
conf.define('CROWBAR_FIX_RAPID_CROWBAR', '1') conf.define('CROWBAR_FIX_RAPID_CROWBAR', '1')
conf.define('GAUSS_OVERCHARGE_FIX', '1') conf.define('GAUSS_OVERCHARGE_FIX', '1')

Loading…
Cancel
Save