mittorn
9 years ago
11 changed files with 247 additions and 0 deletions
@ -0,0 +1,20 @@
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<!-- Set your package name here --> |
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" |
||||
package="in.celest.xash3d.gravgun" |
||||
android:versionCode="1" |
||||
android:versionName="1.0"> |
||||
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="5"/> |
||||
<!-- Set your application name here --> |
||||
<application android:label="Half-Life Gravgun" android:debuggable="true" android:icon="@drawable/gravgun"> |
||||
<!-- Set your launcher title here --> |
||||
<activity android:name="in.celest.xash3d.LauncherActivity" |
||||
android:label="Half-Life Gravgun" |
||||
android:windowSoftInputMode="adjustResize"> |
||||
<intent-filter> |
||||
<action android:name="android.intent.action.MAIN" /> |
||||
<category android:name="android.intent.category.LAUNCHER" /> |
||||
</intent-filter> |
||||
</activity> |
||||
</application> |
||||
</manifest> |
@ -0,0 +1,13 @@
@@ -0,0 +1,13 @@
|
||||
ANDROID_JAR=../android-13.jar |
||||
AAPT=./../aapt |
||||
DX=./../dx |
||||
APKBUILDER=./../apkbuilder |
||||
NAME=mod |
||||
mkdir bin |
||||
mkdir bin/classes |
||||
$AAPT package -M AndroidManifest.xml -m -S res -I $ANDROID_JAR |
||||
$JAVA_HOME/bin/javac -d bin/classes -s bin/classes -cp $ANDROID_JAR src/in/celest/xash3d/LauncherActivity.java |
||||
$DX --dex --output=bin/classes.dex bin/classes/ |
||||
$AAPT package -f -M AndroidManifest.xml -S res -I $ANDROID_JAR -F bin/$NAME.apk.unaligned |
||||
$APKBUILDER bin/$NAME.apk -u -nf libs/ -rj libs -f bin/classes.dex -z bin/$NAME.apk.unaligned |
||||
#java -jar /mnt/app/apktool/signapk.jar /mnt/app/apktool/testkey.x509.pem /mnt/app/apktool/testkey.pk8 bin/$NAME.apk bin/$NAME-signed.apk |
@ -0,0 +1,6 @@
@@ -0,0 +1,6 @@
|
||||
#!/bin/sh |
||||
|
||||
ndk-build NDK_TOOLCHAIN_VERSION=4.8 NDK_DEBUG=1 V=1 -j5 APP_CFLAGS="-w" |
||||
ant debug |
||||
#jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore ../myks.keystore bin/mod-unsigned.apk xashdroid -tsa https://timestamp.geotrust.com/tsa |
||||
#zipalign 4 bin/cs16-client-unsigned.apk bin/mod.apk |
@ -0,0 +1,92 @@
@@ -0,0 +1,92 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?> |
||||
<project name="mod" default="help"> |
||||
|
||||
<!-- The local.properties file is created and updated by the 'android' tool. |
||||
It contains the path to the SDK. It should *NOT* be checked into |
||||
Version Control Systems. --> |
||||
<property file="local.properties" /> |
||||
|
||||
<!-- The ant.properties file can be created by you. It is only edited by the |
||||
'android' tool to add properties to it. |
||||
This is the place to change some Ant specific build properties. |
||||
Here are some properties you may want to change/update: |
||||
|
||||
source.dir |
||||
The name of the source directory. Default is 'src'. |
||||
out.dir |
||||
The name of the output directory. Default is 'bin'. |
||||
|
||||
For other overridable properties, look at the beginning of the rules |
||||
files in the SDK, at tools/ant/build.xml |
||||
|
||||
Properties related to the SDK location or the project target should |
||||
be updated using the 'android' tool with the 'update' action. |
||||
|
||||
This file is an integral part of the build system for your |
||||
application and should be checked into Version Control Systems. |
||||
|
||||
--> |
||||
<property file="ant.properties" /> |
||||
|
||||
<!-- if sdk.dir was not set from one of the property file, then |
||||
get it from the ANDROID_HOME env var. |
||||
This must be done before we load project.properties since |
||||
the proguard config can use sdk.dir --> |
||||
<property environment="env" /> |
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}"> |
||||
<isset property="env.ANDROID_HOME" /> |
||||
</condition> |
||||
|
||||
<!-- The project.properties file is created and updated by the 'android' |
||||
tool, as well as ADT. |
||||
|
||||
This contains project specific properties such as project target, and library |
||||
dependencies. Lower level build properties are stored in ant.properties |
||||
(or in .classpath for Eclipse projects). |
||||
|
||||
This file is an integral part of the build system for your |
||||
application and should be checked into Version Control Systems. --> |
||||
<loadproperties srcFile="project.properties" /> |
||||
|
||||
<!-- quick check on sdk.dir --> |
||||
<fail |
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable." |
||||
unless="sdk.dir" |
||||
/> |
||||
|
||||
<!-- |
||||
Import per project custom build rules if present at the root of the project. |
||||
This is the place to put custom intermediary targets such as: |
||||
-pre-build |
||||
-pre-compile |
||||
-post-compile (This is typically used for code obfuscation. |
||||
Compiled code location: ${out.classes.absolute.dir} |
||||
If this is not done in place, override ${out.dex.input.absolute.dir}) |
||||
-post-package |
||||
-post-build |
||||
-pre-clean |
||||
--> |
||||
<import file="custom_rules.xml" optional="true" /> |
||||
|
||||
<!-- Import the actual build file. |
||||
|
||||
To customize existing targets, there are two options: |
||||
- Customize only one target: |
||||
- copy/paste the target into this file, *before* the |
||||
<import> task. |
||||
- customize it to your needs. |
||||
- Customize the whole content of build.xml |
||||
- copy/paste the content of the rules files (minus the top node) |
||||
into this file, replacing the <import> task. |
||||
- customize to your needs. |
||||
|
||||
*********************** |
||||
****** IMPORTANT ****** |
||||
*********************** |
||||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer, |
||||
in order to avoid having your file be overridden by tools such as "android update project" |
||||
--> |
||||
<!-- version-tag: 1 --> |
||||
<import file="${sdk.dir}/tools/ant/build.xml" /> |
||||
|
||||
</project> |
@ -0,0 +1,6 @@
@@ -0,0 +1,6 @@
|
||||
override TARGET_arm_release_CFLAGS := |
||||
override TARGET_thumb_release_CFLAGS := |
||||
override TARGET_arm_debug_CFLAGS := |
||||
override TARGET_thumb_debug_CFLAGS := |
||||
override TARGET_CFLAGS := |
||||
include $(call all-subdir-makefiles) |
@ -0,0 +1,11 @@
@@ -0,0 +1,11 @@
|
||||
CFLAGS_OPT := -O3 -fomit-frame-pointer -ggdb -funsafe-math-optimizations -ftree-vectorize -fgraphite-identity -floop-interchange -floop-block -funsafe-loop-optimizations -finline-limit=1024 |
||||
CFLAGS_OPT_ARM := -mthumb -mfpu=neon -mcpu=cortex-a9 -pipe -mvectorize-with-neon-quad -DVECTORIZE_SINCOS |
||||
CFLAGS_OPT_ARMv5 :=-march=armv6 -mfpu=vfp -marm -pipe |
||||
CFLAGS_OPT_X86 := -mtune=atom -march=atom -mssse3 -mfpmath=sse -funroll-loops -pipe -DVECTORIZE_SINCOS |
||||
CFLAGS_HARDFP := -D_NDK_MATH_NO_SOFTFP=1 -mhard-float -mfloat-abi=hard -DLOAD_HARDFP -DSOFTFP_LINK |
||||
APPLICATIONMK_PATH = $(call my-dir) |
||||
|
||||
XASH3D_CONFIG := $(APPLICATIONMK_PATH)/mod_config.mk |
||||
|
||||
APP_ABI := x86 armeabi-v7a-hard armeabi |
||||
APP_MODULES := server |
@ -0,0 +1,14 @@
@@ -0,0 +1,14 @@
|
||||
LOCAL_CFLAGS += $(CFLAGS_OPT) |
||||
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard) |
||||
LOCAL_CFLAGS += $(CFLAGS_OPT_ARM) $(CFLAGS_HARDFP) |
||||
endif |
||||
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a) |
||||
LOCAL_CFLAGS += $(CFLAGS_OPT_ARM) -mfloat-abi=softfp |
||||
endif |
||||
ifeq ($(TARGET_ARCH_ABI),armeabi) |
||||
LOCAL_CFLAGS += $(CFLAGS_OPT_ARMv5) |
||||
endif |
||||
ifeq ($(TARGET_ARCH_ABI),x86) |
||||
LOCAL_CFLAGS += $(CFLAGS_OPT_X86) |
||||
endif |
||||
|
@ -0,0 +1,11 @@
@@ -0,0 +1,11 @@
|
||||
# This file is automatically generated by Android Tools. |
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED! |
||||
# |
||||
# This file must be checked in Version Control Systems. |
||||
# |
||||
# To customize properties used by the Ant build system use, |
||||
# "build.properties", and override values to adapt the script to your |
||||
# project structure. |
||||
|
||||
# Project target. |
||||
target=android-3 |
After Width: | Height: | Size: 4.3 KiB |
@ -0,0 +1,73 @@
@@ -0,0 +1,73 @@
|
||||
package in.celest.xash3d; |
||||
|
||||
import android.app.Activity; |
||||
import android.os.Bundle; |
||||
import android.view.Menu; |
||||
import android.view.MenuItem; |
||||
import android.view.View; |
||||
import android.content.Intent; |
||||
import android.widget.EditText; |
||||
import android.widget.CheckBox; |
||||
import android.widget.CompoundButton; |
||||
import android.widget.LinearLayout; |
||||
import android.widget.LinearLayout.LayoutParams; |
||||
import android.widget.Button; |
||||
import android.widget.TextView; |
||||
import android.content.ComponentName; |
||||
import android.content.pm.PackageManager; |
||||
import android.content.SharedPreferences; |
||||
|
||||
public class LauncherActivity extends Activity { |
||||
static EditText cmdArgs; |
||||
static SharedPreferences mPref; |
||||
@Override |
||||
protected void onCreate(Bundle savedInstanceState) { |
||||
super.onCreate(savedInstanceState); |
||||
// Build layout
|
||||
LinearLayout launcher = new LinearLayout(this); |
||||
launcher.setOrientation(LinearLayout.VERTICAL); |
||||
launcher.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); |
||||
TextView titleView = new TextView(this); |
||||
titleView.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); |
||||
titleView.setText("Command-line arguments"); |
||||
titleView.setTextAppearance(this, android.R.attr.textAppearanceLarge); |
||||
cmdArgs = new EditText(this); |
||||
cmdArgs.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT)); |
||||
Button startButton = new Button(this); |
||||
// Set launch button title here
|
||||
startButton.setText("Launch with gravgun!"); |
||||
LayoutParams buttonParams = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); |
||||
buttonParams.gravity = 5; |
||||
startButton.setLayoutParams(buttonParams); |
||||
startButton.setOnClickListener( new View.OnClickListener() { |
||||
@Override |
||||
public void onClick(View v) { |
||||
startXash(v); |
||||
} |
||||
}); |
||||
launcher.addView(titleView); |
||||
launcher.addView(cmdArgs); |
||||
// Add other options here
|
||||
launcher.addView(startButton); |
||||
setContentView(launcher); |
||||
mPref = getSharedPreferences("mod", 0); |
||||
cmdArgs.setText(mPref.getString("argv","-dev 3 -log")); |
||||
} |
||||
|
||||
public void startXash(View view) |
||||
{ |
||||
Intent intent = new Intent(); |
||||
intent.setAction("in.celest.xash3d.START"); |
||||
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); |
||||
|
||||
SharedPreferences.Editor editor = mPref.edit(); |
||||
editor.putString("argv", cmdArgs.getText().toString()); |
||||
editor.commit(); |
||||
editor.apply(); |
||||
if(cmdArgs.length() != 0) intent.putExtra("argv", cmdArgs.getText().toString()); |
||||
// Uncomment to set gamedir here
|
||||
// intent.putExtra("gamedir", "mod" );
|
||||
intent.putExtra("gamelibdir", getFilesDir().getAbsolutePath().replace("/files","/lib")); |
||||
startActivity(intent); |
||||
} |
||||
} |
Loading…
Reference in new issue