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@ -32,6 +32,8 @@ |
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#define ACT_T_STRIKE 1030 |
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#define ACT_T_STRIKE 1030 |
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#define ACT_T_REARIDLE 1040 |
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#define ACT_T_REARIDLE 1040 |
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#define SF_TENTACLE_USE_TENTACLE3 64 |
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class CTentacle : public CBaseMonster |
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class CTentacle : public CBaseMonster |
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{ |
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{ |
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public: |
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public: |
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@ -251,6 +253,9 @@ void CTentacle::Spawn() |
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pev->health = 75; |
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pev->health = 75; |
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pev->sequence = 0; |
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pev->sequence = 0; |
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if (FBitSet(pev->spawnflags, SF_TENTACLE_USE_TENTACLE3)) |
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SET_MODEL( ENT( pev ), "models/tentacle3.mdl" ); |
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else |
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SET_MODEL( ENT( pev ), "models/tentacle2.mdl" ); |
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SET_MODEL( ENT( pev ), "models/tentacle2.mdl" ); |
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UTIL_SetSize( pev, Vector( -32, -32, 0 ), Vector( 32, 32, 64 ) ); |
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UTIL_SetSize( pev, Vector( -32, -32, 0 ), Vector( 32, 32, 64 ) ); |
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@ -288,6 +293,9 @@ void CTentacle::Spawn() |
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void CTentacle::Precache() |
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void CTentacle::Precache() |
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{ |
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{ |
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if (FBitSet(pev->spawnflags, SF_TENTACLE_USE_TENTACLE3)) |
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PRECACHE_MODEL( "models/tentacle3.mdl" ); |
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else |
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PRECACHE_MODEL( "models/tentacle2.mdl" ); |
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PRECACHE_MODEL( "models/tentacle2.mdl" ); |
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PRECACHE_SOUND( "ambience/flies.wav" ); |
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PRECACHE_SOUND( "ambience/flies.wav" ); |
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