diff --git a/cl_dll/cdll_int.cpp b/cl_dll/cdll_int.cpp index ab32e555..1d7fcd5f 100644 --- a/cl_dll/cdll_int.cpp +++ b/cl_dll/cdll_int.cpp @@ -94,13 +94,13 @@ int DLLEXPORT HUD_GetHullBounds( int hullnumber, float *mins, float *maxs ) switch( hullnumber ) { case 0: // Normal player - Vector( -16, -16, -36 ).CopyToArray(mins); - Vector( 16, 16, 36 ).CopyToArray(maxs); + Vector( -16, -16, -32 ).CopyToArray(mins); + Vector( 16, 16, 32 ).CopyToArray(maxs); iret = 1; break; case 1: // Crouched player - Vector( -16, -16, -18 ).CopyToArray(mins); - Vector( 16, 16, 18 ).CopyToArray(maxs); + Vector( -16, -16, -32 ).CopyToArray(mins); + Vector( 16, 16, 32 ).CopyToArray(maxs); iret = 1; break; case 2: // Point based hull