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https://github.com/YGGverse/hlsdk-portable.git
synced 2025-02-09 21:44:15 +00:00
Fix enttools glitch
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5682ca35e3
commit
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@ -529,7 +529,6 @@ void Ent_Fire_f( edict_t *player )
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ent = g_engfuncs.pfnPEntityOfEntIndex( i );
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if( !Ent_IsValidEdict( ent ))
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{
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Ent_ClientPrintf( player, "Got invalid entity\n" );
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if( single )
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break;
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continue;
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@ -545,41 +544,37 @@ void Ent_Fire_f( edict_t *player )
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if( !stricmp( cmd, "help" ) )
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{
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Ent_ClientPrintf( player, "Availiavle commands:\n"
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"Set fields:\n"
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" (Only set entity field, does not call any functions)\n"
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" health\n"
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" gravity\n"
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" movetype\n"
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" solid\n"
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" rendermode\n"
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" rendercolor (vector)\n"
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" renderfx\n"
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" renderamt\n"
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" hullmin (vector)\n"
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" hullmax (vector)\n" );
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Ent_ClientPrintf( player,
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"Actions\n"
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" rename: set entity targetname\n"
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" settarget: set entity target (only targetnames)\n"
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" setmodel: set entity model\n"
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" set: set <key> <value> by server library\n"
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" See game FGD to get list.\n"
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" command takes two arguments\n");
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Ent_ClientPrintf( player,
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" touch: touch entity by current player.\n"
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" use: use entity by current player.\n"
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" movehere: place entity in player fov.\n"
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" drop2floor: place entity to nearest floor surface\n"
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" moveup: move entity to 25 units up\n");
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Ent_ClientPrintf( player,
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"Flags:\n"
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" (Set/clear specified flag bit, arg is bit number)\n"
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" setflag\n"
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" clearflag\n"
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" setspawnflag\n"
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" clearspawnflag\n"
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);
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Ent_ClientPrintf( player, "Availiavle commands:\n" );
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Ent_ClientPrintf( player, "Set fields:\n" );
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Ent_ClientPrintf( player, " (Only set entity field, does not call any functions)\n" );
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Ent_ClientPrintf( player, " health\n" );
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Ent_ClientPrintf( player, " gravity\n" );
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Ent_ClientPrintf( player, " movetype\n" );
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Ent_ClientPrintf( player, " solid\n" );
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Ent_ClientPrintf( player, " rendermode\n" );
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Ent_ClientPrintf( player, " rendercolor (vector)\n" );
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Ent_ClientPrintf( player, " renderfx\n" );
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Ent_ClientPrintf( player, " renderamt\n" );
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Ent_ClientPrintf( player, " hullmin (vector)\n" );
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Ent_ClientPrintf( player, " hullmax (vector)\n" );
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Ent_ClientPrintf( player, "Actions\n" );
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Ent_ClientPrintf( player, " rename: set entity targetname\n" );
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Ent_ClientPrintf( player, " settarget: set entity target (only targetnames)\n" );
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Ent_ClientPrintf( player, " setmodel: set entity model\n" );
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Ent_ClientPrintf( player, " set: set <key> <value> by server library\n" );
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Ent_ClientPrintf( player, " See game FGD to get list.\n" );
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Ent_ClientPrintf( player, " command takes two arguments\n" );
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Ent_ClientPrintf( player, " touch: touch entity by current player.\n" );
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Ent_ClientPrintf( player, " use: use entity by current player.\n" );
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Ent_ClientPrintf( player, " movehere: place entity in player fov.\n" );
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Ent_ClientPrintf( player, " drop2floor: place entity to nearest floor surface\n" );
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Ent_ClientPrintf( player, " move: move entity up/fowrard\n" );
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Ent_ClientPrintf( player, "Flags:\n" );
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Ent_ClientPrintf( player, " (Set/clear specified flag bit, arg is bit number)\n" );
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Ent_ClientPrintf( player, " setflag\n" );
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Ent_ClientPrintf( player, " clearflag\n" );
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Ent_ClientPrintf( player, " setspawnflag\n" );
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Ent_ClientPrintf( player, " clearspawnflag\n" );
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return;
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}
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@ -597,37 +592,30 @@ void Ent_Fire_f( edict_t *player )
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if( !stricmp( cmd, "health" ) )
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{
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ent->v.health = atoi( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "gravity" ) )
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{
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ent->v.gravity = atof( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "movetype" ) )
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{
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ent->v.movetype = atoi( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "solid" ) )
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{
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ent->v.solid = atoi( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "rename" ) )
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{
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ent->v.targetname = ALLOC_STRING( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "settarget" ) )
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{
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ent->v.target = ALLOC_STRING( CMD_ARGV ( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "setmodel" ) )
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{
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SET_MODEL( ent, CMD_ARGV( 3 ) );
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continue;
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}
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if( !stricmp( cmd, "set" ) )
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{
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@ -635,7 +623,7 @@ void Ent_Fire_f( edict_t *player )
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char value[256];
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KeyValueData pkvd;
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if( CMD_ARGC() != 5 )
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continue;
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break;
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pkvd.szClassName = (char*)STRING( ent->v.classname );
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strncpy( keyname, CMD_ARGV( 3 ), 256 );
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strncpy( value, CMD_ARGV( 4 ), 256 );
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@ -646,7 +634,6 @@ void Ent_Fire_f( edict_t *player )
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DispatchKeyValue( ent, &pkvd );
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if( pkvd.fHandled )
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Ent_ClientPrintf( player, "value set successfully!\n" );
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continue;
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}
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if( !stricmp( cmd, "touch" ) )
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{
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@ -658,7 +645,6 @@ void Ent_Fire_f( edict_t *player )
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}
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else
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DispatchTouch( ent, player );
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continue;
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}
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if( !stricmp( cmd, "use" ) )
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{
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@ -670,19 +656,16 @@ void Ent_Fire_f( edict_t *player )
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}
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else
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DispatchUse( ent, player );
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continue;
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}
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if( !stricmp( cmd, "movehere" ) )
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{
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UTIL_SetOrigin( &ent->v, player->v.origin + Vector( 100 * cos( player->v.angles[1]/180*M_PI ), 100 * sin( player->v.angles[1]/180*M_PI), 25 ) );
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continue;
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}
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if( !stricmp( cmd, "drop2floor" ) )
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{
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DROP_TO_FLOOR( ent );
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continue;
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}
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if( !stricmp( cmd, "moveup" ) )
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if( !stricmp( cmd, "moveup" ) || !stricmp( cmd, "move" ) )
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{
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float dist = 25;
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@ -693,7 +676,6 @@ void Ent_Fire_f( edict_t *player )
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if( CMD_ARGC() >= 5 )
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ent->v.origin = ent->v.origin + Vector( cos( player->v.angles[1]/180*M_PI ), sin( player->v.angles[1]/180*M_PI), 0 ) * atof( CMD_ARGV( 4 ) );
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continue;
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}
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if( !stricmp( cmd, "becomeowner" ) )
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{
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@ -701,7 +683,6 @@ void Ent_Fire_f( edict_t *player )
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ent->v.owner = Ent_FindSingle( player, CMD_ARGV( 3 ) );
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else
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ent->v.owner = player;
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continue;
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}
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if( !stricmp( cmd, "becomeenemy" ) )
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{
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@ -709,16 +690,15 @@ void Ent_Fire_f( edict_t *player )
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ent->v.enemy = Ent_FindSingle( player, CMD_ARGV( 3 ) );
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else
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ent->v.enemy = player;
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continue;
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}
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else if( !stricmp( cmd, "becomeaiment" ) )
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if( !stricmp( cmd, "becomeaiment" ) )
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{
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if( CMD_ARGC() == 4 )
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ent->v.aiment= Ent_FindSingle( player, CMD_ARGV( 3 ) );
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else
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ent->v.aiment = player;
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}
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else if( !stricmp( cmd, "hullmin" ) )
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if( !stricmp( cmd, "hullmin" ) )
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{
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if( CMD_ARGC() != 6 )
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return;
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@ -905,6 +885,7 @@ void Ent_Create_f( edict_t *player )
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Ent_ClientPrintf( player, "value \"%s\" set to \"%s\"!\n", pkvd.szKeyName, pkvd.szValue );
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}
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// onwership
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CBaseEntity *entity = CBaseEntity::Instance( ent );
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if( entity )
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{
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