mirror of
https://github.com/YGGverse/hlsdk-portable.git
synced 2025-01-23 13:14:51 +00:00
Merge branch 'opfor' into opforfixed
This commit is contained in:
commit
b15424f317
@ -73,7 +73,7 @@ int CHudMOTD::Draw( float fTime )
|
||||
//bool bScroll;
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||||
// find the top of where the MOTD should be drawn, so the whole thing is centered in the screen
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int ypos = ( ScreenHeight - LINE_HEIGHT * m_iLines ) / 2; // shift it up slightly
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char *ch = m_szMOTD;
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unsigned char *ch = (unsigned char*)m_szMOTD;
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||||
int xpos = ( ScreenWidth - gHUD.m_scrinfo.charWidths['M'] * m_iMaxLength ) / 2;
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if( xpos < 30 )
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xpos = 30;
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@ -95,11 +95,13 @@ int CHudMOTD::Draw( float fTime )
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gHUD.DrawDarkRectangle( xpos - 5, ypos_r - 5, xmax - xpos + 10, height + 10 );
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while( *ch )
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{
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char *next_line;
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int line_length = 0; // count the length of the current line
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unsigned char *next_line;
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for( next_line = ch; *next_line != '\n' && *next_line != 0; next_line++ )
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line_length += gHUD.m_scrinfo.charWidths[*next_line];
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char *top = next_line;
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;
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// int line_length = 0; // count the length of the current line
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// for( next_line = ch; *next_line != '\n' && *next_line != 0; next_line++ )
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// line_length += gHUD.m_scrinfo.charWidths[*next_line];
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unsigned char *top = next_line;
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if( *top == '\n' )
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*top = 0;
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else
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@ -107,7 +109,7 @@ int CHudMOTD::Draw( float fTime )
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// find where to start drawing the line
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if( ( ypos > ROW_RANGE_MIN ) && ( ypos + LINE_HEIGHT <= ypos_r + height ) )
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DrawUtfString( xpos, ypos, xmax, ch, 255, 180, 0 );
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DrawUtfString( xpos, ypos, xmax, (const char*)ch, 255, 180, 0 );
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ypos += LINE_HEIGHT;
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|
@ -28,7 +28,7 @@
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||||
#include "vgui_TeamFortressViewport.h"
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||||
#endif
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||||
|
||||
#if GOLDSOURCE_SUPPORT && (_WIN32 || __linux__ || __APPLE__) && (__i386 || _M_IX86)
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||||
#if GOLDSOURCE_SUPPORT && (XASH_WIN32 || XASH_LINUX || XASH_APPLE) && XASH_X86
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#define USE_FAKE_VGUI !USE_VGUI
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#if USE_FAKE_VGUI
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||||
#include "VGUI_Panel.h"
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|
@ -28,6 +28,7 @@
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#pragma once
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||||
#if !defined(CL_DLL_H)
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#define CL_DLL_H
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||||
#include "build.h"
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||||
typedef unsigned char byte;
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||||
typedef unsigned short word;
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typedef float vec_t;
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@ -39,7 +40,7 @@ typedef float vec_t;
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#include "../engine/cdll_int.h"
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#include "../dlls/cdll_dll.h"
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||||
#if !_WIN32
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||||
#if !XASH_WIN32
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||||
#define _cdecl
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#endif
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||||
#include "exportdef.h"
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@ -49,9 +50,6 @@ typedef float vec_t;
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#else
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#include <math.h>
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#endif
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#if __LP64__ || __LLP64__ || _WIN64 || (__x86_64__ && !__ILP32__) || _M_X64 || __ia64 || _M_IA64 || __aarch64__ || __powerpc64__
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#define XASH_64BIT 1
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#endif
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||||
extern cl_enginefunc_t gEngfuncs;
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#include "../engine/mobility_int.h"
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|
@ -15,7 +15,7 @@
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||||
#include "camera.h"
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||||
#include "in_defs.h"
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||||
|
||||
#if _WIN32
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||||
#if XASH_WIN32
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||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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||||
#define WIN32_EXTRA_LEAN
|
||||
#define HSPRITE WINDOWS_HSPRITE
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||||
|
@ -23,7 +23,7 @@
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#include "keydefs.h"
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#include "view.h"
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||||
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||||
#if !_WIN32
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||||
#if !XASH_WIN32
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||||
#define USE_SDL2 1
|
||||
#endif
|
||||
|
||||
@ -114,7 +114,7 @@ static SDLFunction sdlFunctions[] = {
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||||
};
|
||||
#endif
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
#include <process.h>
|
||||
#else
|
||||
typedef unsigned int DWORD;
|
||||
@ -149,7 +149,7 @@ extern cvar_t *cl_forwardspeed;
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||||
extern cvar_t *cl_pitchspeed;
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||||
extern cvar_t *cl_movespeedkey;
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||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
static cvar_t* m_rawinput = NULL;
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||||
static double s_flRawInputUpdateTime = 0.0f;
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||||
static bool m_bRawInput = false;
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||||
@ -157,7 +157,7 @@ static bool m_bMouseThread = false;
|
||||
bool isMouseRelative = false;
|
||||
#endif
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
#include "progdefs.h"
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||||
#endif
|
||||
|
||||
@ -184,7 +184,7 @@ static cvar_t *m_customaccel_max;
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||||
//Mouse move is raised to this power before being scaled by scale factor
|
||||
static cvar_t *m_customaccel_exponent;
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
// if threaded mouse is enabled then the time to sleep between polls
|
||||
static cvar_t *m_mousethread_sleep;
|
||||
#endif
|
||||
@ -218,7 +218,7 @@ enum _ControlList
|
||||
AxisTurn
|
||||
};
|
||||
|
||||
#if !USE_SDL2 && _WIN32
|
||||
#if !USE_SDL2 && XASH_WIN32
|
||||
DWORD dwAxisFlags[JOY_MAX_AXES] =
|
||||
{
|
||||
JOY_RETURNX,
|
||||
@ -234,7 +234,7 @@ DWORD dwAxisMap[ JOY_MAX_AXES ];
|
||||
DWORD dwControlMap[ JOY_MAX_AXES ];
|
||||
#if USE_SDL2
|
||||
int pdwRawValue[ JOY_MAX_AXES ];
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
PDWORD pdwRawValue[ JOY_MAX_AXES ];
|
||||
#endif
|
||||
DWORD joy_oldbuttonstate, joy_oldpovstate;
|
||||
@ -244,7 +244,7 @@ DWORD joy_numbuttons;
|
||||
|
||||
#if USE_SDL2
|
||||
SDL_GameController *s_pJoystick = NULL;
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
DWORD joy_flags;
|
||||
static JOYINFOEX ji;
|
||||
#endif
|
||||
@ -276,7 +276,7 @@ cvar_t *joy_wwhack2;
|
||||
|
||||
int joy_avail, joy_advancedinit, joy_haspov;
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
unsigned int s_hMouseThreadId = 0;
|
||||
HANDLE s_hMouseThread = 0;
|
||||
HANDLE s_hMouseQuitEvent = 0;
|
||||
@ -300,7 +300,7 @@ void Force_CenterView_f (void)
|
||||
}
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
|
||||
LONG mouseThreadActive = 0;
|
||||
LONG mouseThreadCenterX = 0;
|
||||
@ -382,7 +382,7 @@ void IN_SetMouseMode(bool enable)
|
||||
|
||||
if(enable)
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if (mouseparmsvalid)
|
||||
restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
|
||||
|
||||
@ -402,7 +402,7 @@ void IN_SetMouseMode(bool enable)
|
||||
}
|
||||
else
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if(isMouseRelative)
|
||||
{
|
||||
#if USE_SDL2
|
||||
@ -423,7 +423,7 @@ void IN_SetMouseMode(bool enable)
|
||||
|
||||
void IN_SetVisibleMouse(bool visible)
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
bool lockEntered = MouseThread_ActiveLock_Enter();
|
||||
#endif
|
||||
|
||||
@ -431,7 +431,7 @@ void IN_SetVisibleMouse(bool visible)
|
||||
|
||||
IN_SetMouseMode(!visible);
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
UpdateMouseThreadActive();
|
||||
if(lockEntered) MouseThread_ActiveLock_Exit();
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||||
#endif
|
||||
@ -448,7 +448,7 @@ void GoldSourceInput::IN_ActivateMouse (void)
|
||||
{
|
||||
if (mouseinitialized)
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
bool lockEntered = MouseThread_ActiveLock_Enter();
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||||
#endif
|
||||
|
||||
@ -456,7 +456,7 @@ void GoldSourceInput::IN_ActivateMouse (void)
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||||
|
||||
mouseactive = 1;
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||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
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||||
UpdateMouseThreadActive();
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||||
if(lockEntered) MouseThread_ActiveLock_Exit();
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||||
#endif
|
||||
@ -476,7 +476,7 @@ void GoldSourceInput::IN_DeactivateMouse (void)
|
||||
{
|
||||
if (mouseinitialized)
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
bool lockEntered = MouseThread_ActiveLock_Enter();
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||||
#endif
|
||||
|
||||
@ -484,7 +484,7 @@ void GoldSourceInput::IN_DeactivateMouse (void)
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||||
|
||||
mouseactive = 0;
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||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
UpdateMouseThreadActive();
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if(lockEntered) MouseThread_ActiveLock_Exit();
|
||||
#endif
|
||||
@ -502,7 +502,7 @@ void GoldSourceInput::IN_StartupMouse (void)
|
||||
return;
|
||||
|
||||
mouseinitialized = 1;
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
|
||||
|
||||
if (mouseparmsvalid)
|
||||
@ -537,7 +537,7 @@ void GoldSourceInput::IN_Shutdown (void)
|
||||
{
|
||||
IN_DeactivateMouse ();
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if ( s_hMouseQuitEvent )
|
||||
{
|
||||
SetEvent( s_hMouseQuitEvent );
|
||||
@ -597,7 +597,7 @@ FIXME: Call through to engine?
|
||||
void IN_ResetMouse( void )
|
||||
{
|
||||
// no work to do in SDL
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
// reset only if mouse is active and not in visible mode:
|
||||
if(mouseactive && !iVisibleMouse && gEngfuncs.GetWindowCenterX && gEngfuncs.GetWindowCenterY)
|
||||
{
|
||||
@ -712,7 +712,7 @@ void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY)
|
||||
if(active)
|
||||
{
|
||||
int deltaX, deltaY;
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if ( !m_bRawInput )
|
||||
{
|
||||
if ( m_bMouseThread )
|
||||
@ -746,7 +746,7 @@ void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY)
|
||||
#endif
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if ( !m_bRawInput )
|
||||
{
|
||||
if ( m_bMouseThread )
|
||||
@ -771,7 +771,7 @@ void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY)
|
||||
my_accum = 0;
|
||||
|
||||
// reset mouse position if required, so there is room to move:
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
// do not reset if mousethread would do it:
|
||||
if ( m_bRawInput || !m_bMouseThread )
|
||||
#else
|
||||
@ -779,7 +779,7 @@ void GoldSourceInput::IN_GetMouseDelta( int *pOutX, int *pOutY)
|
||||
#endif
|
||||
IN_ResetMouse();
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
// update m_bRawInput occasionally:
|
||||
const float currentTime = gEngfuncs.GetClientTime();
|
||||
if ( currentTime - s_flRawInputUpdateTime > 1.0f || s_flRawInputUpdateTime == 0.0f )
|
||||
@ -929,7 +929,7 @@ void GoldSourceInput::IN_Accumulate (void)
|
||||
{
|
||||
if (mouseactive)
|
||||
{
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
if ( !m_bRawInput )
|
||||
{
|
||||
if ( !m_bMouseThread )
|
||||
@ -957,7 +957,7 @@ void GoldSourceInput::IN_Accumulate (void)
|
||||
}
|
||||
|
||||
// force the mouse to the center, so there's room to move
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
// do not reset if mousethread would do it:
|
||||
if ( m_bRawInput || !m_bMouseThread )
|
||||
#else
|
||||
@ -1030,7 +1030,7 @@ void IN_StartupJoystick (void)
|
||||
{
|
||||
gEngfuncs.Con_DPrintf ("joystick not found -- driver not present\n\n");
|
||||
}
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
int numdevs;
|
||||
JOYCAPS jc;
|
||||
MMRESULT mmr;
|
||||
@ -1102,7 +1102,7 @@ int RawValuePointer (int axis)
|
||||
|
||||
}
|
||||
}
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
PDWORD RawValuePointer (int axis)
|
||||
{
|
||||
switch (axis)
|
||||
@ -1185,7 +1185,7 @@ void Joy_AdvancedUpdate_f (void)
|
||||
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
|
||||
}
|
||||
|
||||
#if !USE_SDL2 && _WIN32
|
||||
#if !USE_SDL2 && XASH_WIN32
|
||||
// compute the axes to collect from DirectInput
|
||||
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
|
||||
for (i = 0; i < JOY_MAX_AXES; i++)
|
||||
@ -1231,7 +1231,7 @@ void GoldSourceInput::IN_Commands (void)
|
||||
{
|
||||
pdwRawValue[i] = RawValuePointer(i);
|
||||
}
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
buttonstate = ji.dwButtons;
|
||||
#endif
|
||||
|
||||
@ -1257,7 +1257,7 @@ void GoldSourceInput::IN_Commands (void)
|
||||
// this avoids any potential problems related to moving from one
|
||||
// direction to another without going through the center position
|
||||
povstate = 0;
|
||||
#if !USE_SDL2 && _WIN32
|
||||
#if !USE_SDL2 && XASH_WIN32
|
||||
if(ji.dwPOV != JOY_POVCENTERED)
|
||||
{
|
||||
if (ji.dwPOV == JOY_POVFORWARD)
|
||||
@ -1298,7 +1298,7 @@ int IN_ReadJoystick (void)
|
||||
#if USE_SDL2
|
||||
safe_pfnSDL_JoystickUpdate();
|
||||
return 1;
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
memset (&ji, 0, sizeof(ji));
|
||||
ji.dwSize = sizeof(ji);
|
||||
ji.dwFlags = joy_flags;
|
||||
@ -1377,7 +1377,7 @@ void IN_JoyMove ( float frametime, usercmd_t *cmd )
|
||||
// get the floating point zero-centered, potentially-inverted data for the current axis
|
||||
#if USE_SDL2
|
||||
fAxisValue = (float)pdwRawValue[i];
|
||||
#elif _WIN32
|
||||
#elif XASH_WIN32
|
||||
fAxisValue = (float) *pdwRawValue[i];
|
||||
fAxisValue -= 32768.0;
|
||||
#endif
|
||||
@ -1571,7 +1571,7 @@ void GoldSourceInput::IN_Init (void)
|
||||
m_customaccel_max = gEngfuncs.pfnRegisterVariable ( "m_customaccel_max", "0", FCVAR_ARCHIVE );
|
||||
m_customaccel_exponent = gEngfuncs.pfnRegisterVariable ( "m_customaccel_exponent", "1", FCVAR_ARCHIVE );
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
m_rawinput = gEngfuncs.pfnGetCvarPointer("m_rawinput");
|
||||
m_bRawInput = m_rawinput && m_rawinput->value != 0;
|
||||
m_bMouseThread = gEngfuncs.CheckParm ("-mousethread", NULL ) != NULL;
|
||||
@ -1603,7 +1603,7 @@ void GoldSourceInput::IN_Init (void)
|
||||
#endif
|
||||
|
||||
#if USE_SDL2
|
||||
#if __APPLE__
|
||||
#if XASH_APPLE
|
||||
#define SDL2_FULL_LIBNAME "libsdl2-2.0.0.dylib"
|
||||
#else
|
||||
#define SDL2_FULL_LIBNAME "libSDL2-2.0.so.0"
|
||||
|
@ -1,7 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#include "build.h"
|
||||
|
||||
#if !defined(INPUT_MOUSE_H)
|
||||
#define INPUT_MOUSE_H
|
||||
#include "cl_dll.h"
|
||||
@ -51,7 +48,7 @@ protected:
|
||||
#if GOLDSOURCE_SUPPORT && ( XASH_WIN32 || ( XASH_LINUX && !XASH_ANDROID ) || XASH_APPLE ) && XASH_X86
|
||||
#define SUPPORT_GOLDSOURCE_INPUT 1
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
#define HSPRITE WINDOWS_HSPRITE
|
||||
#include <windows.h>
|
||||
#undef HSPRITE
|
||||
|
@ -673,7 +673,7 @@ int TeamFortressViewport::CreateCommandMenu( const char *menuFile, int direction
|
||||
return newIndex;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#if XASH_WIN32
|
||||
try
|
||||
{
|
||||
#endif
|
||||
@ -873,7 +873,7 @@ int TeamFortressViewport::CreateCommandMenu( const char *menuFile, int direction
|
||||
|
||||
pfile = gEngfuncs.COM_ParseFile( pfile, token );
|
||||
}
|
||||
#ifdef _WIN32
|
||||
#if XASH_WIN32
|
||||
}
|
||||
catch( CException *e )
|
||||
{
|
||||
|
@ -98,7 +98,7 @@ static DLL_FUNCTIONS gFunctionTable =
|
||||
|
||||
static void SetObjectCollisionBox( entvars_t *pev );
|
||||
|
||||
#if !_WIN32
|
||||
#if !XASH_WIN32
|
||||
extern "C" {
|
||||
#endif
|
||||
int GetEntityAPI( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion )
|
||||
@ -125,7 +125,7 @@ int GetEntityAPI2( DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion )
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#if !_WIN32
|
||||
#if !XASH_WIN32
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -324,7 +324,7 @@ void CCrossbow::Holster( int skiplocal /* = 0 */ )
|
||||
{
|
||||
m_fInReload = FALSE;// cancel any reload in progress.
|
||||
|
||||
if( m_fInZoom )
|
||||
if( m_pPlayer->pev->fov != 0 )
|
||||
{
|
||||
SecondaryAttack();
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#if !defined(EXPORTDEF_H)
|
||||
#define EXPORTDEF_H
|
||||
#if _WIN32 || __CYGWIN__
|
||||
#if XASH_WIN32 || __CYGWIN__
|
||||
#if __GNUC__
|
||||
#define EXPORT __attribute__ ((dllexport))
|
||||
#else
|
||||
|
@ -15,7 +15,7 @@
|
||||
#pragma once
|
||||
#if !defined(EXTDLL_H)
|
||||
#define EXTDLL_H
|
||||
|
||||
#include "build.h"
|
||||
//
|
||||
// Global header file for extension DLLs
|
||||
//
|
||||
@ -35,7 +35,7 @@
|
||||
#endif
|
||||
|
||||
// Prevent tons of unused windows definitions
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOWINRES
|
||||
#define NOSERVICE
|
||||
@ -76,10 +76,6 @@ typedef int BOOL;
|
||||
#define M_PI_F (float)M_PI
|
||||
#endif
|
||||
|
||||
#if __LP64__ || __LLP64__ || _WIN64 || (__x86_64__ && !__ILP32__) || _M_X64 || __ia64 || _M_IA64 || __aarch64__ || __powerpc64__
|
||||
#define XASH_64BIT 1
|
||||
#endif
|
||||
|
||||
// Header file containing definition of globalvars_t and entvars_t
|
||||
typedef unsigned int func_t;
|
||||
typedef int string_t; // from engine's pr_comp.h;
|
||||
|
@ -367,6 +367,7 @@ void CPitWorm::Precache()
|
||||
PRECACHE_SOUND_ARRAY(pHitGroundSounds);
|
||||
PRECACHE_SOUND_ARRAY(pAngrySounds);
|
||||
PRECACHE_SOUND_ARRAY(pSwipeSounds);
|
||||
PRECACHE_SOUND_ARRAY(pShootSounds);
|
||||
PRECACHE_SOUND_ARRAY(pIdleSounds);
|
||||
PRECACHE_SOUND_ARRAY(pPainSounds);
|
||||
PRECACHE_SOUND_ARRAY(pAttackSounds);
|
||||
@ -949,7 +950,7 @@ void CPitWorm::EyeLight(const Vector &vecEyePos)
|
||||
{
|
||||
MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
|
||||
WRITE_BYTE( TE_ELIGHT );
|
||||
WRITE_SHORT( entindex() ); // entity, attachment
|
||||
WRITE_SHORT( entindex() | (1 << 12) ); // entity, attachment
|
||||
WRITE_COORD( vecEyePos.x ); // origin
|
||||
WRITE_COORD( vecEyePos.y );
|
||||
WRITE_COORD( vecEyePos.z );
|
||||
@ -1188,7 +1189,7 @@ void CPitWorm::ShootBeam()
|
||||
m_pSprite = CSprite::SpriteCreate("sprites/tele1.spr", vecEyePos, TRUE);
|
||||
if ( m_pSprite )
|
||||
{
|
||||
m_pSprite->SetTransparency(kRenderGlow, 0, 255, 0, 0, kRenderFxNoDissipation);
|
||||
m_pSprite->SetTransparency(kRenderGlow, 0, 255, 0, 255, kRenderFxNoDissipation);
|
||||
m_pSprite->SetAttachment(edict(), 1);
|
||||
m_pSprite->SetScale(0.75);
|
||||
m_pSprite->pev->framerate = 10;
|
||||
@ -1211,7 +1212,7 @@ void CPitWorm::StrafeBeam()
|
||||
m_vecBeam = gpGlobals->v_forward;
|
||||
m_vecBeam.z = -m_vecBeam.z;
|
||||
|
||||
Vector vecEnd = m_vecBeam * m_offsetBeam + m_vecBeam * 1280 + vecEyePos;
|
||||
Vector vecEnd = vecEyePos + gpGlobals->v_right * m_offsetBeam + m_vecBeam * 1280;
|
||||
|
||||
TraceResult tr;
|
||||
UTIL_TraceLine(vecEyePos, vecEnd, dont_ignore_monsters, ENT(pev), &tr);
|
||||
|
@ -29,7 +29,7 @@
|
||||
enginefuncs_t g_engfuncs;
|
||||
globalvars_t *gpGlobals;
|
||||
|
||||
#if _WIN32
|
||||
#if XASH_WIN32
|
||||
|
||||
// Required DLL entry point
|
||||
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
|
||||
|
@ -795,7 +795,7 @@ CBaseEntity *CTalkMonster::FindNearestFriend( BOOL fPlayer )
|
||||
// for each friend in this bsp...
|
||||
while( ( pFriend = UTIL_FindEntityByClassname( pFriend, pszFriend ) ) )
|
||||
{
|
||||
if( pFriend == this || !pFriend->IsAlive() )
|
||||
if( pFriend == this || !pFriend->IsAlive() || pFriend->pev->deadflag != DEAD_NO )
|
||||
// don't talk to self or dead people
|
||||
continue;
|
||||
|
||||
|
@ -1752,26 +1752,11 @@ void CSaveRestoreBuffer::BufferRewind( int size )
|
||||
m_pdata->size -= size;
|
||||
}
|
||||
|
||||
#if !_WIN32 && !__WATCOMC__
|
||||
extern "C" {
|
||||
unsigned _rotr( unsigned val, int shift )
|
||||
#if !XASH_WIN32 && !__WATCOMC__
|
||||
static unsigned _rotr( unsigned val, int shift )
|
||||
{
|
||||
unsigned lobit; /* non-zero means lo bit set */
|
||||
unsigned num = val; /* number to rotate */
|
||||
|
||||
shift &= 0x1f; /* modulo 32 -- this will also make
|
||||
negative shifts work */
|
||||
|
||||
while( shift-- )
|
||||
{
|
||||
lobit = num & 1; /* get high bit */
|
||||
num >>= 1; /* shift right one bit */
|
||||
if( lobit )
|
||||
num |= 0x80000000; /* set hi bit if lo bit was set */
|
||||
}
|
||||
|
||||
return num;
|
||||
}
|
||||
// Any modern compiler will generate one single ror instruction for x86, arm and mips here.
|
||||
return ( val >> shift ) | ( val << ( 32 - shift ));
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -77,7 +77,7 @@
|
||||
// then App can come along later and fire all the signals
|
||||
//TODO: Change all method naming to starting with a capital letter.
|
||||
|
||||
#ifdef _WIN32
|
||||
#if XASH_WIN32
|
||||
# define VGUIAPI __declspec( dllexport )
|
||||
#else
|
||||
# define VGUIAPI __attribute__ ((visibility("default")))
|
||||
|
@ -166,7 +166,7 @@ protected:
|
||||
ELEMTYPE* _data;
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#if XASH_WIN32
|
||||
//forward referencing all the template types used so they get exported
|
||||
template class VGUIAPI Dar<char>;
|
||||
template class VGUIAPI Dar<char*>;
|
||||
@ -191,4 +191,4 @@ template class VGUIAPI Dar<class RepaintSignal*>;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user