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@ -22,6 +22,7 @@ |
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#include "nodes.h" |
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#include "nodes.h" |
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#include "player.h" |
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#include "player.h" |
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#include "gamerules.h" |
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#include "gamerules.h" |
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#include "bot_exports.h" |
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#ifndef CLIENT_DLL |
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#ifndef CLIENT_DLL |
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#define BOLT_AIR_VELOCITY 2000 |
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#define BOLT_AIR_VELOCITY 2000 |
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@ -494,6 +495,8 @@ void CCrossbow::SecondaryAttack() |
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pev->nextthink = UTIL_WeaponTimeBase() + 0.1; |
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pev->nextthink = UTIL_WeaponTimeBase() + 0.1; |
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m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 1.0; |
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m_flNextSecondaryAttack = UTIL_WeaponTimeBase() + 1.0; |
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if( TheBots ) |
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TheBots->OnEvent( EVENT_WEAPON_ZOOMED, m_pPlayer ); |
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} |
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} |
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void CCrossbow::Reload( void ) |
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void CCrossbow::Reload( void ) |
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