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Fix build.
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@ -3282,7 +3282,7 @@ void CBasePlayer::GiveNamedItem( const char *pszName )
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return;
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}
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if( g_pGameRules->IsMultiplayer()
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if( g_pGameRules->IsMultiplayer() )
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{
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if( FClassnameIs( VARS( pent ), "weapon_9mmhandgun" ) )
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VARS( pent )->body = 1;
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