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@ -1033,7 +1033,7 @@ private:
@@ -1033,7 +1033,7 @@ private:
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class CKMedKit : public CBasePlayerWeapon |
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save( CSave &save ); |
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int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1062,7 +1062,7 @@ public:
@@ -1062,7 +1062,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1096,7 +1096,7 @@ public:
@@ -1096,7 +1096,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1133,7 +1133,7 @@ public:
@@ -1133,7 +1133,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1165,7 +1165,7 @@ public:
@@ -1165,7 +1165,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1196,7 +1196,7 @@ public:
@@ -1196,7 +1196,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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