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Remove trailing spaces.

bshift
Andrey Akhmichin 5 years ago
parent
commit
ac3a4c663f
  1. 14
      dlls/effects.cpp

14
dlls/effects.cpp

@ -2286,9 +2286,9 @@ LINK_ENTITY_TO_CLASS( env_warpball, CWarpBall )
TYPEDESCRIPTION CWarpBall::m_SaveData[] = TYPEDESCRIPTION CWarpBall::m_SaveData[] =
{ {
// DEFINE_FIELD( CWarpBall, m_iBeams, FIELD_INTEGER ), // DEFINE_FIELD( CWarpBall, m_iBeams, FIELD_INTEGER ),
DEFINE_FIELD( CWarpBall, m_flLastTime, FIELD_FLOAT ), DEFINE_FIELD( CWarpBall, m_flLastTime, FIELD_FLOAT ),
DEFINE_FIELD( CWarpBall, m_flMaxFrame, FIELD_FLOAT ), DEFINE_FIELD( CWarpBall, m_flMaxFrame, FIELD_FLOAT ),
DEFINE_FIELD( CWarpBall, m_flBeamRadius, FIELD_FLOAT ), DEFINE_FIELD( CWarpBall, m_flBeamRadius, FIELD_FLOAT ),
DEFINE_FIELD( CWarpBall, m_iszWarpTarget, FIELD_STRING ), DEFINE_FIELD( CWarpBall, m_iszWarpTarget, FIELD_STRING ),
DEFINE_FIELD( CWarpBall, m_flWarpStart, FIELD_FLOAT ), DEFINE_FIELD( CWarpBall, m_flWarpStart, FIELD_FLOAT ),
@ -2469,10 +2469,10 @@ void CWarpBall::BallThink( void )
CWarpBall *CWarpBall::CreateWarpBall( const Vector &p_VecOrigin ) CWarpBall *CWarpBall::CreateWarpBall( const Vector &p_VecOrigin )
{ {
// Create a new entity with CWarpball private data // Create a new entity with CWarpball private data
CWarpBall *pWarpBall = GetClassPtr( (CWarpBall *)NULL ); CWarpBall *pWarpBall = GetClassPtr( (CWarpBall *)NULL );
pWarpBall->pev->classname = MAKE_STRING( "env_warpball" ); pWarpBall->pev->classname = MAKE_STRING( "env_warpball" );
UTIL_SetOrigin( pWarpBall->pev, p_VecOrigin ); UTIL_SetOrigin( pWarpBall->pev, p_VecOrigin );
return pWarpBall; return pWarpBall;
} }

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