diff --git a/dlls/items.cpp b/dlls/items.cpp index 5a42ebec..5c56ea60 100644 --- a/dlls/items.cpp +++ b/dlls/items.cpp @@ -176,7 +176,8 @@ CBaseEntity* CItem::Respawn( void ) UTIL_SetOrigin( pev, m_SpawnPoint );// blip to whereever you should respawn. SetThink( &CItem::Materialize ); - pev->nextthink = g_pGameRules->FlItemRespawnTime( this ); + pev->nextthink = g_pGameRules->FlItemRespawnTime( this ); + pev->target = 0; return this; }