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Use crowbar idle animation.

blackops
Night Owl 7 years ago
parent
commit
aab77f5025
  1. 2
      cl_dll/Android.mk
  2. 2
      cl_dll/CMakeLists.txt
  3. 2
      dlls/Android.mk
  4. 2
      dlls/CMakeLists.txt

2
cl_dll/Android.mk

@ -93,7 +93,7 @@ SRCS+=./input_xash3d.cpp
SRCS+=./scoreboard.cpp SRCS+=./scoreboard.cpp
SRCS+=./MOTD.cpp SRCS+=./MOTD.cpp
INCLUDES = -I../common -I. -I../game_shared -I../pm_shared -I../engine -I../dlls -I../utils/false_vgui/include INCLUDES = -I../common -I. -I../game_shared -I../pm_shared -I../engine -I../dlls -I../utils/false_vgui/include
DEFINES = -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -w DEFINES = -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -DCROWBAR_IDLE_ANIM -w
LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \ LOCAL_C_INCLUDES := $(LOCAL_PATH)/. \
$(LOCAL_PATH)/../common \ $(LOCAL_PATH)/../common \

2
cl_dll/CMakeLists.txt

@ -25,7 +25,7 @@ project (CLDLL)
set (CLDLL_LIBRARY client) set (CLDLL_LIBRARY client)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -w") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-write-strings -DLINUX -D_LINUX -Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DCLIENT_WEAPONS -DCLIENT_DLL -DCROWBAR_IDLE_ANIM -w")
if (GOLDSOURCE_SUPPORT) if (GOLDSOURCE_SUPPORT)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DGOLDSOURCE_SUPPORT") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DGOLDSOURCE_SUPPORT")
endif() endif()

2
dlls/Android.mk

@ -13,7 +13,7 @@ ifeq ($(TARGET_ARCH_ABI),armeabi-v7a-hard)
LOCAL_MODULE_FILENAME = libserver_hardfp LOCAL_MODULE_FILENAME = libserver_hardfp
endif endif
LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \ LOCAL_CFLAGS += -D_LINUX -DCLIENT_WEAPONS -DCROWBAR_IDLE_ANIM -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf \
-fno-exceptions -DNO_VOICEGAMEMGR -w -fno-exceptions -DNO_VOICEGAMEMGR -w
LOCAL_CPPFLAGS := $(LOCAL_CFLAGS) LOCAL_CPPFLAGS := $(LOCAL_CFLAGS)

2
dlls/CMakeLists.txt

@ -25,7 +25,7 @@ project (SVDLL)
set (SVDLL_LIBRARY server) set (SVDLL_LIBRARY server)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -fno-exceptions -w") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LINUX -DCLIENT_WEAPONS -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -fno-exceptions -DCROWBAR_IDLE_ANIM -w")
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
set (SVDLL_SOURCES set (SVDLL_SOURCES

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